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How many copies did Quadrilla sell?

Estimated copies sold
≈ 248–403
$136–$365 after Steam's cut $247–$561 before Steam's cut
from 10 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Quadrilla and predicted how it would do from its 8 similar games. Every figure here, including Quadrilla's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2k–131k
best case 568k (Zuma Deluxe)
Games like Quadrilla

A typical game among these

≈ 2k–131k copies

≈ $4k–$313k after Steam's cut

from ~72 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: Zuma Deluxe at ≈ 433k–703k copies, ≈ $594k–$1.6M after Steam's cut.

The genre you'd be entering
These games
The similar games share Arcade (8 of 8) and Match 3 (8 of 8).
The winners
Winners here lead with Match 3 + Puzzle, priced around $5.
When they shipped
The similar games span 2006 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Zuma's Revenge!
2009
Est. copies
≈ 224k–364k
49x vs typical
SteamSpy 200k–500k
Est. revenue
$307k–$826k after Steam's cut $559k–$1.3M before Steam's cut
$4.99
4k reviews
Very Positive
CasualAction
Burger Patrol
2022
Est. copies
≈ 719–1k
SteamSpy under 20k
Est. revenue
$591–$2k after Steam's cut $1k–$2k before Steam's cut
$2.99
29 reviews
Positive
CasualIndie
Intergalactic Bubbles
2015
Est. copies
≈ 58k–95k
17x vs typical
SteamSpy 200k–500k
Est. revenue
$32k–$86k after Steam's cut $58k–$132k before Steam's cut
$1.99
1k reviews
Mostly Positive
CasualIndie
Heroes Never Lose: Professor Puzzler's Perplexing Ploy
2015
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$9k–$24k after Steam's cut $16k–$36k before Steam's cut
$8.99
73 reviews
Very Positive
IndieAction
Zuma Deluxe
2006
Est. copies
≈ 433k–703k
95x vs typical
SteamSpy 500k–1M
Est. revenue
$594k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$4.99
7k reviews
Overwhelmingly Positive
Match 3Puzzle
Otteretto
2022
Est. copies
≈ 794–1k
SteamSpy under 20k
Est. revenue
$653–$2k after Steam's cut $1k–$3k before Steam's cut
$2.99
32 reviews
Positive
Match 3Puzzle
Artifact Quest 2 - Match 3 Puzzle
2017
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$15k before Steam's cut
$6.99
56 reviews
Very Positive
Match 3Casual
11
2016
Est. copies
≈ 3k–5k
SteamSpy 20k–50k
Est. revenue
Free
Free
71 reviews
Very Positive
CasualIndie

Sizing up your own game? See how many copies games in its genre usually sell before you build it.