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How many copies did Homebrew32 sell?

Estimated copies sold
≈ 744–1k
$1k–$3k after Steam's cut $2k–$4k before Steam's cut
from 30 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Homebrew32 and predicted how it would do from its 8 similar games. Every figure here, including Homebrew32's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 187–431
best case 1.6M (Deep Rock Galactic: Survivor)
Games like Homebrew32

A typical game among these

≈ 187–431 copies

≈ $289–$1k after Steam's cut

from ~10 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Deep Rock Galactic: Survivor at ≈ 1.2M–2.0M copies, ≈ $4.3M–$11.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 8 reviews in their first month; the range was 1 to 41k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Action Roguelike (8 of 8) and Top-Down Shooter (7 of 8).
The winners
Winners here lead with Top-Down Shooter + Action Roguelike, priced around $11. The breakout hits carry Anime + Vehicular Combat + Wargame; a typical game here doesn't.
When they shipped
6 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Multi Turret Academy
2024
Est. copies
≈ 46k–75k
196x vs typical
SteamSpy 50k–100k
Est. revenue
$114k–$307k after Steam's cut $207k–$472k before Steam's cut
$8.99
2k reviews
Overwhelmingly Positive
Early AccessTanks
Deep Rock Galactic: Survivor
2025
Est. copies
≈ 1.2M–2.0M
5114x vs typical
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.6M after Steam's cut $7.8M–$17.8M before Steam's cut
$12.99
49k reviews
Very Positive
DwarfAction Roguelike
Laser Tanks
2024
Est. copies
≈ 471–766
2.0x vs typical
SteamSpy under 20k
Est. revenue
$776–$2k after Steam's cut $1k–$3k before Steam's cut
$5.99
19 reviews
Positive
Bullet HellAction Roguelike
Tanklike
2020
Est. copies
≈ 273–443
SteamSpy 20k–50k
Est. revenue
$750–$2k after Steam's cut $1k–$3k before Steam's cut
$9.99
11 reviews
Positive
ActionArcade
Tankron
2022
Est. copies
≈ 99–161
SteamSpy under 20k
Est. revenue
$81–$219 after Steam's cut $148–$337 before Steam's cut
$2.99
4 reviews
4 user reviews
Early AccessAction Roguelike
Tank Hunter
2025
Est. copies
≈ 198–322
SteamSpy under 20k
Est. revenue
$217–$584 after Steam's cut $395–$899 before Steam's cut
$3.99
8 reviews
8 user reviews
Rogue-liteTop-Down Shooter
Railway Fugitive
2024
Est. copies
≈ 347–564
SteamSpy under 20k
Est. revenue
$381–$1k after Steam's cut $692–$2k before Steam's cut
$3.99
14 reviews
Mixed
Rogue-liteTop-Down Shooter
Tankbot Battle
2024
Est. copies
≈ 124–202
SteamSpy under 20k
Est. revenue
$136–$367 after Steam's cut $247–$564 before Steam's cut
$3.99
5 reviews
5 user reviews
Action RoguelikeTop-Down Shooter

Sizing up your own game? See how many copies games in its genre usually sell before you build it.