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wishvane

How many copies did Ancient Cultivatrix sell?

Estimated copies sold
≈ 8k–13k
$20k–$55k after Steam's cut $37k–$84k before the cut
from 342 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Ancient Cultivatrix out and predicted the genre from its 8 similar games. Every figure here, including Ancient Cultivatrix's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–14k
best case 8.3M (Vampire Survivors)

2 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2k–14k copies
≈ $4k–$29k after Steam's cut
from ~136 reviews
Best case
≈ 6.3M–10.3M copies
Vampire Survivors · ≈ $8.7M–$23.4M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Bullet Hell (6 of 8) and Action Roguelike (4 of 8).
The winners
Winners here lead with Bullet Hell + Action Roguelike, priced around $10. The breakout hits carry Pixel Graphics + Indie + Action Roguelike; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Bounty Below
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≈ 5k–7k
SteamSpy 100k–200k
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Est. copies
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$889–$2k after Steam's cut $2k–$4k before the cut
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Action RoguelikeBullet Hell
Minutescape
2025
Est. copies
≈ 13k–21k
4.0x vs typical
SteamSpy 20k–50k
Est. revenue
$22k–$58k after Steam's cut $39k–$89k before the cut
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StrategyClicker
Rocky Mayhem
2024
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
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ActionCasual
Neon Ascending
2025
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$10k before the cut
$3.99
88 reviews
Very Positive
Enter the Gungeon
2016
Est. copies
≈ 3.6M–5.8M
657x vs typical
SteamSpy 2M–5M
Est. revenue
$14.7M–$39.6M after Steam's cut $26.8M–$61.0M before the cut
$14.99
89k reviews
Overwhelmingly Positive
Bullet HellAction Roguelike
Vampire Survivors
2022
Est. copies
≈ 6.3M–10.3M
1942x vs typical
SteamSpy 5M–10M
Est. revenue
$8.7M–$23.4M after Steam's cut $15.8M–$36.0M before the cut
$4.99
264k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
最后的仙门 The last Practice Sect
2022
Est. copies
≈ 13k–21k
3.9x vs typical
SteamSpy 100k–200k
Est. revenue
$14k–$37k after Steam's cut $25k–$58k before the cut
$3.99
529 reviews
Mixed
IdlerClicker

Sizing up your own game? See what its genre can realistically do before you build it.