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How big is Life is Strange - Episode 1?

Estimated owners
≈ 8.1M–13.2M
from 175k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Life is Strange - Episode 1 out and predicted the genre from its 8 similar games. Every figure here, including Life is Strange - Episode 1's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 8.2M–11.3M
best case 31.7M (Portal 2)
The Female Protagonist genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 8.2M–11.3M copies
≈ $110.5M–$150.9M after Steam's cut
from ~204k reviews
Best case
≈ 24.1M–39.2M copies
Portal 2 · ≈ $66.3M–$178.1M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Female Protagonist (4 of 8) and Story Rich (4 of 8).
The winners
Winners here lead with Platformer + Puzzle, priced around $10. The breakout hits carry Platformer + Dark Humor + Funny; a typical game here doesn't.
The era
The games you compared span 2007 to 2020, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Portal 2
2011
Est. copies
≈ 24.1M–39.2M
2.3x vs typical
SteamSpy 5M–10M
Est. revenue
$66.3M–$178.1M after Steam's cut $120.5M–$274.1M before the cut
$9.99
464k reviews
Overwhelmingly Positive
Portal
2007
Est. copies
≈ 10.3M–16.7M
SteamSpy 10M–20M
Est. revenue
$28.2M–$75.7M after Steam's cut $51.2M–$116.5M before the cut
$9.99
197k reviews
Overwhelmingly Positive
PuzzlePuzzle-Platformer
Tomb Raider Game of the Year
2013
Est. copies
≈ 13.9M–22.6M
SteamSpy 5M–10M
Est. revenue
$76.6M–$206.0M after Steam's cut $139.3M–$316.8M before the cut
$19.99
268k reviews
Overwhelmingly Positive
AdventureAction
Resident Evil 2
2019
Est. copies
≈ 6.3M–10.2M
SteamSpy 5M–10M
Est. revenue
$69.1M–$185.7M after Steam's cut $125.5M–$285.6M before the cut
$39.99
218k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
Detroit: Become Human
2020
Est. copies
≈ 6.7M–10.9M
SteamSpy 2M–5M
Est. revenue
$74.0M–$198.8M after Steam's cut $134.5M–$305.9M before the cut
$39.99
255k reviews
Overwhelmingly Positive
Choices MatterStory Rich
Rise of the Tomb Raider™
2016
Est. copies
≈ 6.2M–10.0M
SteamSpy 2M–5M
Est. revenue
$50.8M–$136.7M after Steam's cut $92.4M–$210.3M before the cut
$29.99
154k reviews
Very Positive
AdventureAction
Assassin's Creed® Odyssey
2018
Est. copies
≈ 5.6M–9.2M
SteamSpy 5M–10M
Est. revenue
$93.1M–$250.3M after Steam's cut $169.3M–$385.1M before the cut
$59.99
186k reviews
Very Positive
Open WorldRPG
Divinity: Original Sin 2 - Definitive Edition
2017
Est. copies
≈ 7.0M–11.4M
SteamSpy 5M–10M
Est. revenue
$87.0M–$233.9M after Steam's cut $158.2M–$359.9M before the cut
$44.99
204k reviews
Overwhelmingly Positive
Tactical RPGRPG

Sizing up your own game? See what its genre can realistically do before you build it.