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How many copies did Yasuke Simulator sell?

Estimated copies sold
≈ 51k–82k
$97k–$262k after Steam's cut $177k–$403k before Steam's cut
from 2k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Yasuke Simulator and predicted how it would do from its 8 similar games. Every figure here, including Yasuke Simulator's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 191k–583k
best case 6.4M (Kingdom Come: Deliverance II)
Games like Yasuke Simulator

A typical game among these

≈ 191k–583k copies

≈ $1.4M–$12.9M after Steam's cut

from ~7k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is First-Person (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Kingdom Come: Deliverance II at ≈ 4.9M–7.9M copies, ≈ $80.4M–$216.0M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 8k reviews in their first month; the range was 219 to 70k.
The genre you'd be entering
These games
The similar games share First-Person (4 of 8) and Realistic (4 of 8).
The winners
Winners here lead with Medieval + Open World, priced around $45. The breakout hits carry Medieval + Open World + RPG; a typical game here doesn't.
When they shipped
The similar games span 2008 to 2026, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Summer of '58
2021
Est. copies
≈ 123k–200k
SteamSpy 100k–200k
Est. revenue
$304k–$816k after Steam's cut $552k–$1.3M before Steam's cut
$8.99
5k reviews
Very Positive
HorrorThriller
Indiana Jones and the Great Circle
2024
Est. copies
≈ 515k–837k
3.0x vs typical
SteamSpy 200k–500k
Est. revenue
$9.9M–$26.6M after Steam's cut $18.0M–$41.0M before Steam's cut
$69.99
21k reviews
Very Positive
Action-AdventureFirst-Person
Assassin's Creed™: Director's Cut Edition
2008
Est. copies
≈ 1.6M–2.6M
3.7x vs typical
SteamSpy 1M–2M
Est. revenue
$8.8M–$23.8M after Steam's cut $16.1M–$36.6M before Steam's cut
$19.99
25k reviews
Very Positive
ActionCombat
Mr.President!
2016
Est. copies
≈ 232k–377k
SteamSpy 200k–500k
Est. revenue
$637k–$1.7M after Steam's cut $1.2M–$2.6M before Steam's cut
$9.99
6k reviews
Very Positive
MemesFunny
Kingdom Come: Deliverance
2018
Est. copies
≈ 5.7M–9.2M
27x vs typical
SteamSpy 2M–5M
Est. revenue
$46.7M–$125.6M after Steam's cut $84.9M–$193.2M before Steam's cut
$29.99
186k reviews
Very Positive
MedievalRPG
Syberia: The World Before
2022
Est. copies
≈ 125k–204k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before Steam's cut
$39.99
5k reviews
Very Positive
AdventureStory Rich
Kingdom Come: Deliverance II
2025
Est. copies
≈ 4.9M–7.9M
28x vs typical
SteamSpy 2M–5M
Est. revenue
$80.4M–$216.0M after Steam's cut $146.1M–$332.4M before Steam's cut
$59.99
196k reviews
Very Positive
RPGMedieval
Heroes' Vow: Three Kingdoms
2026
Est. copies
≈ 206k–334k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M after Steam's cut $2.1M–$4.7M before Steam's cut
$19.99
8k reviews
Very Positive
Early AccessSimulation

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