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How many copies did Caveman Craig sell?

Estimated copies sold
≈ 8k–13k
$11k–$28k after Steam's cut $19k–$44k before Steam's cut
from 158 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Caveman Craig and predicted how it would do from its 8 similar games. Every figure here, including Caveman Craig's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2.3M–13.9M
best case 35.2M (ARK: Survival Evolved)
Games like Caveman Craig

A typical game among these

≈ 2.3M–13.9M copies

≈ $22.3M–$53.6M after Steam's cut

from ~118k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is First-Person (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: ARK: Survival Evolved at ≈ 26.8M–43.5M copies, ≈ $110.4M–$296.8M after Steam's cut.

What their first month looked like
About half the games that made it here had over 67k reviews in their first month; the range was 76 to 84k.
The genre you'd be entering
These games
The similar games share First-Person (4 of 8) and Open World (3 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $15.
When they shipped
The similar games span 2011 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

My Summer Car
2025
Est. copies
≈ 2.9M–4.8M
SteamSpy 1M–2M
Est. revenue
$12.1M–$32.4M after Steam's cut $21.9M–$49.9M before Steam's cut
$14.99
118k reviews
Very Positive
Automobile SimSimulation
Day D: Tower Rush
2016
Est. copies
≈ 12k–20k
too small to compare
SteamSpy 100k–200k
Est. revenue
$51k–$136k after Steam's cut $92k–$210k before Steam's cut
$14.99
296 reviews
Mostly Positive
StrategyAction
R.E.P.O.
2025
Est. copies
≈ 10.6M–17.2M
3.6x vs typical
SteamSpy 10M–20M
Est. revenue
$29.1M–$78.2M after Steam's cut $52.9M–$120.2M before Steam's cut
$9.99
427k reviews
Overwhelmingly Positive
HorrorOnline Co-Op
ARK: Survival Evolved
2017
Est. copies
≈ 26.8M–43.5M
6.6x vs typical
SteamSpy 20M–50M
Est. revenue
$110.4M–$296.8M after Steam's cut $200.7M–$456.6M before Steam's cut
$14.99
779k reviews
Very Positive
Open World Survival CraftSurvival
Survive or Thrive
2020
Est. copies
≈ 6k–10k
too small to compare
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$13k before Steam's cut
$1.99
240 reviews
Very Positive
Choices MatterMultiple Endings
Far Cry® Primal
2016
Est. copies
≈ 1.7M–2.8M
SteamSpy 1M–2M
Est. revenue
$14.2M–$38.2M after Steam's cut $25.9M–$58.8M before Steam's cut
$29.99
41k reviews
Very Positive
Open WorldSurvival
Dino D-Day
2011
Est. copies
≈ 956k–1.6M
SteamSpy 1M–2M
Est. revenue
$2.6M–$7.1M after Steam's cut $4.8M–$10.9M before Steam's cut
$9.99
15k reviews
Very Positive
DinosaursMultiplayer
Tasty Planet: Back for Seconds
2016
Est. copies
≈ 27k–44k
too small to compare
SteamSpy 100k–200k
Est. revenue
$59k–$159k after Steam's cut $108k–$245k before Steam's cut
$7.99
648 reviews
Very Positive
CasualAdventure

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