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How many copies did QuiVr sell?

Estimated copies sold
≈ 15k–25k
$85k–$228k after Steam's cut $154k–$350k before Steam's cut
from 507 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid QuiVr and predicted how it would do from its 8 similar games. Every figure here, including QuiVr's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 798–12k
best case 27.4M (Phasmophobia)
Games like QuiVr

A typical game among these

≈ 798–12k copies

≈ $4k–$80k after Steam's cut

from ~71 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Phasmophobia at ≈ 20.9M–33.9M copies, ≈ $114.8M–$308.5M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 135 reviews in their first month; the range was 6 to 40k.
The genre you'd be entering
These games
The similar games share VR (7 of 8) and Co-op (5 of 8).
The winners
Winners here lead with Horror + Psychological Horror, priced around $20. The breakout hits carry Horror + Psychological Horror + Supernatural; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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SteamSpy under 20k
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Est. copies
≈ 20.9M–33.9M
11856x vs typical
SteamSpy 10M–20M
Est. revenue
$114.8M–$308.5M after Steam's cut $208.6M–$474.7M before Steam's cut
$19.99
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HorrorOnline Co-Op
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VRHack and Slash
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Est. copies
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$1k–$3k after Steam's cut $2k–$5k before Steam's cut
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9 reviews
9 user reviews
ActionVR
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Est. copies
≈ 13k–21k
6.4x vs typical
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AdventureAction
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6 user reviews
VRArchery
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≈ 5k–8k
2.7x vs typical
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VRHunting
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Est. copies
≈ 992–2k
SteamSpy under 20k
Est. revenue
$4k–$11k after Steam's cut $7k–$17k before Steam's cut
$14.90
40 reviews
Mixed
Character CustomizationCasual

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