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How many copies did Slayaway Camp sell?

Estimated copies sold
≈ 38k–62k
$95k–$255k after Steam's cut $172k–$392k before Steam's cut
from 922 reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Slayaway Camp and predicted how it would do from its 8 similar games. Every figure here, including Slayaway Camp's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3k–6k
best case 15k (Unlock The King)
Games like Slayaway Camp

A typical game among these

≈ 3k–6k copies

≈ $4k–$13k after Steam's cut

from ~126 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

Best case: Unlock The King at ≈ 12k–19k copies, ≈ $3k–$9k after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 28 reviews in their first month; the range was 13 to 55.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Puzzle (8 of 8) and Sokoban (7 of 8).
The winners
Winners here lead with Futuristic + Sokoban, priced around $1. The breakout hits carry Atmospheric + Futuristic + Chess; a typical game here doesn't.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2023. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Cramped Room of Death
2023
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$7k–$20k after Steam's cut $13k–$30k before Steam's cut
$14.99
72 reviews
Very Positive
IndiePuzzle
SOK MAX
2018
Est. copies
≈ 3k–4k
SteamSpy 20k–50k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before Steam's cut
$4.99
83 reviews
Very Positive
CasualSokoban
Chess Brain
2020
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
$0.99
164 reviews
Very Positive
SokobanChess
Meet me at NooN
2022
Est. copies
≈ 2k–3k
SteamSpy 20k–50k
Est. revenue
$5k–$13k after Steam's cut $9k–$21k before Steam's cut
$9.99
73 reviews
Very Positive
PuzzleGrid-Based Movement
Unlock The King
2019
Est. copies
≈ 12k–19k
3.2x vs typical
SteamSpy 50k–100k
Est. revenue
$3k–$9k after Steam's cut $6k–$13k before Steam's cut
$0.99
404 reviews
Very Positive
FuturisticSokoban
Red Ronin
2021
Est. copies
≈ 4k–7k
SteamSpy 50k–100k
Est. revenue
$10k–$26k after Steam's cut $18k–$40k before Steam's cut
$7.99
179 reviews
Very Positive
SokobanTime Manipulation
Brain Break
2020
Est. copies
≈ 5k–8k
SteamSpy 20k–50k
Est. revenue
$6k–$17k after Steam's cut $12k–$26k before Steam's cut
$4.99
187 reviews
Mostly Positive
Unlock The King 2
2020
Est. copies
≈ 3k–5k
SteamSpy 50k–100k
Est. revenue
$851–$2k after Steam's cut $2k–$4k before Steam's cut
$0.99
126 reviews
Mostly Positive
SokobanFuturistic

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