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wishvane

How many copies did Slayaway Camp sell?

Estimated copies sold
≈ 37k–60k
$91k–$245k after Steam's cut $165k–$376k before the cut
from 920 reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Slayaway Camp out and predicted the genre from its 8 similar games. Every figure here, including Slayaway Camp's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–6k
best case 15k (Unlock The King)

None of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 3k–6k copies
≈ $5k–$12k after Steam's cut
from ~146 reviews
Best case
≈ 12k–19k copies
Unlock The King · ≈ $3k–$8k after Steam's cut
The genre you'd be entering
The launch
The games that made it here had roughly 13 to 49 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
Your set
Your set clusters on Puzzle (8 of 8) and Sokoban (7 of 8).
The winners
Winners here lead with Futuristic + Sokoban, priced around $1.
The era
None of the games you compared shipped in the last two years; the newest is from 2023. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Cramped Room of Death
2023
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$7k–$19k after Steam's cut $13k–$29k before the cut
$14.99
72 reviews
Very Positive
IndiePuzzle
SOK MAX
2018
Est. copies
≈ 3k–4k
SteamSpy 20k–50k
Est. revenue
$4k–$9k after Steam's cut $6k–$14k before the cut
$4.99
84 reviews
Very Positive
CasualSokoban
Chess Brain
2020
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$0.99
165 reviews
Very Positive
SokobanChess
Meet me at NooN
2022
Est. copies
≈ 2k–3k
SteamSpy 20k–50k
Est. revenue
$5k–$13k after Steam's cut $9k–$20k before the cut
$9.99
73 reviews
Very Positive
PuzzleGrid-Based Movement
Unlock The King
2019
Est. copies
≈ 12k–19k
2.8x vs typical
SteamSpy 50k–100k
Est. revenue
$3k–$8k after Steam's cut $6k–$13k before the cut
$0.99
401 reviews
Very Positive
FuturisticSokoban
Red Ronin
2021
Est. copies
≈ 4k–7k
SteamSpy 50k–100k
Est. revenue
$10k–$26k after Steam's cut $18k–$40k before the cut
$7.99
178 reviews
Very Positive
SokobanTime Manipulation
Brain Break
2020
Est. copies
≈ 5k–8k
SteamSpy 20k–50k
Est. revenue
$7k–$18k after Steam's cut $12k–$27k before the cut
$4.99
180 reviews
Mostly Positive
Unlock The King 2
2020
Est. copies
≈ 3k–5k
SteamSpy 50k–100k
Est. revenue
$905–$2k after Steam's cut $2k–$4k before the cut
$0.99
126 reviews
Mostly Positive
SokobanFuturistic

Sizing up your own game? See what its genre can realistically do before you build it.