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How many copies did Wrench sell?

Estimated copies sold
≈ 63k–102k
$516k–$1.4M after Steam's cut $938k–$2.1M before Steam's cut
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Wrench and predicted how it would do from its 8 similar games. Every figure here, including Wrench's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 393k–1.5M
best case 3.8M (My Summer Car)
Games like Wrench

A typical game among these

≈ 393k–1.5M copies

≈ $2.5M–$15.0M after Steam's cut

from ~15k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: My Summer Car at ≈ 2.9M–4.8M copies, ≈ $12.1M–$32.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 4k reviews in their first month; the range was 1k to 84k.
The genre you'd be entering
These games
The similar games share Simulation (8 of 8) and Automobile Sim (7 of 8).
The winners
Winners here lead with Automobile Sim + Simulation, priced around $15.
When they shipped
The similar games span 2014 to 2026, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

My Summer Car
2025
Est. copies
≈ 2.9M–4.8M
8.1x vs typical
SteamSpy 1M–2M
Est. revenue
$12.1M–$32.4M after Steam's cut $21.9M–$49.9M before Steam's cut
$14.99
118k reviews
Very Positive
Automobile SimSimulation
Car Mechanic Simulator 2018
2017
Est. copies
≈ 2.0M–3.2M
3.9x vs typical
SteamSpy 2M–5M
Est. revenue
$10.7M–$28.8M after Steam's cut $19.5M–$44.4M before Steam's cut
$19.99
57k reviews
Very Positive
SimulationAutomobile Sim
Car Mechanic Simulator 2015
2015
Est. copies
≈ 714k–1.2M
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.5M after Steam's cut $7.1M–$16.2M before Steam's cut
$19.99
15k reviews
Very Positive
Automobile SimSimulation
Construction Simulator
2022
Est. copies
≈ 363k–591k
SteamSpy 500k–1M
Est. revenue
$2.5M–$6.7M after Steam's cut $4.5M–$10.3M before Steam's cut
$24.99
15k reviews
Very Positive
SimulationMultiplayer
Automation - The Car Company Tycoon Game
2015
Est. copies
≈ 882k–1.4M
SteamSpy 500k–1M
Est. revenue
$7.3M–$19.6M after Steam's cut $13.2M–$30.1M before Steam's cut
$29.99
18k reviews
Very Positive
My Garage
2026
Est. copies
≈ 106k–172k
SteamSpy 200k–500k
Est. revenue
$582k–$1.6M after Steam's cut $1.1M–$2.4M before Steam's cut
$19.99
4k reviews
Very Positive
Early AccessAutomobile Sim
Construction Simulator 2015
2014
Est. copies
≈ 384k–624k
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.5M before Steam's cut
$14.99
7k reviews
Very Positive
SimulationBuilding
Lumberjack's Dynasty
2021
Est. copies
≈ 70k–114k
SteamSpy 100k–200k
Est. revenue
$385k–$1.0M after Steam's cut $700k–$1.6M before Steam's cut
$19.99
3k reviews
Mostly Positive
SimulationBuilding

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