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How many copies did Physical Exorcism: Case 01 sell?

Estimated copies sold
≈ 3k–5k
$2k–$6k after Steam's cut $4k–$10k before Steam's cut
from 93 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Physical Exorcism: Case 01 and predicted how it would do from its 8 similar games. Every figure here, including Physical Exorcism: Case 01's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 124k–214k
best case 765k (The Legend of Heroes: Trails in the Sky)
Games like Physical Exorcism: Case 01

A typical game among these

≈ 124k–214k copies

≈ $461k–$1.0M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: The Legend of Heroes: Trails in the Sky at ≈ 583k–947k copies, ≈ $3.2M–$8.6M after Steam's cut.

The genre you'd be entering
These games
The similar games share JRPG (8 of 8) and Fantasy (4 of 8).
The winners
Winners here lead with JRPG + Story Rich, priced around $20.
When they shipped
The similar games span 2014 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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1.5x vs typical
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Est. copies
≈ 583k–947k
3.5x vs typical
SteamSpy 500k–1M
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≈ 118k–192k
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≈ 201k–326k
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SteamSpy 100k–200k
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≈ 151k–245k
2.0x vs typical
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$14.99
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Very Positive
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Sizing up your own game? See how many copies games in its genre usually sell before you build it.