Sign in
wishvane

How big is Firestone – Idle Clicker Online RPG?

Estimated players who have it
≈ 174k–282k
from 7k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Firestone – Idle Clicker Online RPG and predicted how it would do from its 8 similar games. Every figure here, including Firestone – Idle Clicker Online RPG's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 49k–466k
best case 916k (Cell to Singularity - Evolution Never Ends)
Games like Firestone – Idle Clicker Online RPG

A typical game among these

≈ 49k–466k copies

≈ $103k–$180k after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Cell to Singularity - Evolution Never Ends at ≈ 698k–1.1M copies.

What their first month looked like
About half the games that made it here had over 892 reviews in their first month; the range was 27 to 11k.
The genre you'd be entering
These games
The similar games share Clicker (8 of 8) and Idler (8 of 8).
The winners
Winners here lead with Clicker + Simulation.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Poop Clicker
2022
Est. copies
≈ 21k–34k
SteamSpy 100k–200k
Est. revenue
$6k–$15k after Steam's cut $10k–$24k before Steam's cut
$0.99
842 reviews
Mostly Positive
CasualSimulation
Nodebuster
2024
Est. copies
≈ 349k–567k
5.5x vs typical
SteamSpy 200k–500k
Est. revenue
$287k–$771k after Steam's cut $522k–$1.2M before Steam's cut
$2.99
14k reviews
Overwhelmingly Positive
CasualClicker
NGU IDLE
2019
Est. copies
≈ 374k–608k
5.1x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
13k reviews
Overwhelmingly Positive
Free to PlayIdler
xiuzhen idle
2025
Est. copies
≈ 59k–96k
SteamSpy 100k–200k
Est. revenue
$98k–$263k after Steam's cut $178k–$404k before Steam's cut
$5.99
2k reviews
Mostly Positive
IdlerIndie
Cell to Singularity - Evolution Never Ends
2021
Est. copies
≈ 698k–1.1M
11x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
28k reviews
Very Positive
ClickerFree to Play
Sixty Four
2024
Est. copies
≈ 41k–67k
SteamSpy 50k–100k
Est. revenue
$68k–$183k after Steam's cut $124k–$281k before Steam's cut
$5.99
2k reviews
Mostly Positive
StrategySimulation
Cornerpond
2025
Est. copies
≈ 68k–111k
SteamSpy 50k–100k
Est. revenue
$56k–$151k after Steam's cut $102k–$232k before Steam's cut
$2.99
3k reviews
Overwhelmingly Positive
SimulationIdler
Wild West Saga: Idle Tycoon Clicker
2018
Est. copies
≈ 24k–39k
SteamSpy 100k–200k
Est. revenue
Free
Free
790 reviews
Mixed
ClickerIdler

Sizing up your own game? See how many copies games in its genre usually sell before you build it.