Sign in
wishvane

How many copies did xiuzhen idle sell?

Estimated copies sold
≈ 57k–93k
$94k–$252k after Steam's cut $171k–$388k before the cut
from 2k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left xiuzhen idle out and predicted the genre from its 8 similar games. Every figure here, including xiuzhen idle's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 31k–52k
best case 143k (Vanity Fair: The Pursuit)
The Idler genre

5 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 31k–52k copies
≈ $67k–$81k after Steam's cut
from ~1k reviews
Best case
≈ 109k–178k copies
Vanity Fair: The Pursuit · ≈ $210k–$565k after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Idler (4 of 8) and Word Game (4 of 8).
The winners
Winners here lead with Story Rich, priced around $10. The breakout hits carry Story Rich + RPG + Early Access; a typical game here doesn't.
The era
The games you compared span 2018 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

挂机神话
2023
Est. copies
≈ 42k–68k
SteamSpy 200k–500k
Est. revenue
$23k–$61k after Steam's cut $41k–$94k before the cut
$1.99
2k reviews
Very Positive
IdlerCasual
Retirement Simulator
2022
Est. copies
≈ 94k–153k
3.4x vs typical
SteamSpy 100k–200k
Est. revenue
$363k–$977k after Steam's cut $660k–$1.5M before the cut
$13.99
4k reviews
Mostly Negative
Early AccessSimulation
懒人修仙传2
2022
Est. copies
≈ 21k–35k
SteamSpy 100k–200k
Est. revenue
$47k–$126k after Steam's cut $85k–$193k before the cut
$7.99
886 reviews
Mostly Positive
IdlerExploration
天降锦鲤 ~ My Lucky Koi
2019
Est. copies
≈ 10k–16k
too small to compare
SteamSpy 20k–50k
Est. revenue
$13k–$35k after Steam's cut $24k–$54k before the cut
$4.99
333 reviews
Very Positive
CasualAdventure
懒人修仙传
2018
Est. copies
≈ 39k–64k
SteamSpy 200k–500k
Est. revenue
$43k–$116k after Steam's cut $78k–$178k before the cut
$3.99
1k reviews
Mixed
SimulationCasual
Vanity Fair: The Pursuit
2024
Est. copies
≈ 109k–178k
3.9x vs typical
SteamSpy 200k–500k
Est. revenue
$210k–$565k after Steam's cut $382k–$869k before the cut
$6.99
5k reviews
Very Positive
FMVRPG
Space industrial empire
2024
Est. copies
≈ 25k–40k
SteamSpy 50k–100k
Est. revenue
$41k–$110k after Steam's cut $75k–$170k before the cut
$5.99
1k reviews
Very Positive
AutomationSpace
《奇门遁甲》
2023
Est. copies
≈ 7k–11k
too small to compare
SteamSpy 20k–50k
Est. revenue
$6k–$15k after Steam's cut $10k–$24k before the cut
$2.99
289 reviews
Very Positive
CasualLife Sim

Sizing up your own game? See what its genre can realistically do before you build it.