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How many copies did 懒人修仙传2 sell?

Estimated copies sold
≈ 22k–36k
$49k–$131k after Steam's cut $89k–$202k before Steam's cut
from 896 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid 懒人修仙传2 and predicted how it would do from its 7 similar games. Every figure here, including 懒人修仙传2's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3k–9k
best case 35k (Stuck In Time)
Games like 懒人修仙传2

A typical game among these

≈ 3k–9k copies

≈ $7k–$21k after Steam's cut

from ~140 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 7 similar games is a hit.

Best case: Stuck In Time at ≈ 26k–43k copies, ≈ $58k–$156k after Steam's cut.

What their first month looked like
About half the games that made it here had over 75 reviews in their first month; the range was 21 to 362.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Idler (5 of 7) and Exploration (4 of 7).
The winners
Winners here lead with Idler + Exploration, priced around $8.
When they shipped
Only 2 of the 7 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Stuck In Time
2021
Est. copies
≈ 26k–43k
7.6x vs typical
SteamSpy 200k–500k
Est. revenue
$58k–$156k after Steam's cut $106k–$240k before Steam's cut
$7.99
1k reviews
Very Positive
IdlerAdventure
Desktop Kitten Girl
2025
Est. copies
≈ 8k–13k
2.4x vs typical
SteamSpy under 20k
Est. revenue
$9k–$24k after Steam's cut $16k–$37k before Steam's cut
$3.99
333 reviews
Very Positive
IdlerCasual
Gamer Shop Simulator
2021
Est. copies
≈ 6k–9k
1.6x vs typical
SteamSpy 20k–50k
Est. revenue
$14k–$38k after Steam's cut $26k–$58k before Steam's cut
$8.99
230 reviews
Mostly Negative
SimulationIndie
Catellite-609: feline space adventure
2022
Est. copies
≈ 794–1k
SteamSpy 20k–50k
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before Steam's cut
$12.99
32 reviews
Positive
AdventureArcade
The Candle
2025
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before Steam's cut
$4.99
83 reviews
Very Positive
ExplorationTime Management
Time Bandit – Part 1: Appendages of the Machine
2023
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$5k–$13k after Steam's cut $9k–$20k before Steam's cut
$9.99
72 reviews
Very Positive
Real-TimeAdventure
你农哦农-Need Know What Know
2023
Est. copies
≈ 3k–6k
SteamSpy under 20k
Est. revenue
$5k–$13k after Steam's cut $9k–$20k before Steam's cut
$4.99
140 reviews
Very Positive
Farming SimAgriculture

Sizing up your own game? See how many copies games in its genre usually sell before you build it.