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wishvane

How many copies did 懒人修仙传2 sell?

Estimated copies sold
≈ 21k–35k
$47k–$126k after Steam's cut $85k–$193k before the cut
from 886 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 懒人修仙传2 out and predicted the genre from its 7 similar games. Every figure here, including 懒人修仙传2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–9k
best case 34k (Stuck In Time)
The Idler genre

1 of your 7 similar games is a hit. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2k–9k copies
≈ $7k–$21k after Steam's cut
from ~140 reviews
Best case
≈ 26k–42k copies
Stuck In Time · ≈ $57k–$154k after Steam's cut
The genre you'd be entering
The launch
The games that made it here had roughly 21 to 181 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
Your set
Your set clusters on Idler (5 of 7) and Exploration (4 of 7).
The winners
Winners here lead with Idler + Exploration, priced around $8.
The era
Only 2 of your 7 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Stuck In Time
2021
Est. copies
≈ 26k–42k
7.5x vs typical
SteamSpy 200k–500k
Est. revenue
$57k–$154k after Steam's cut $104k–$236k before the cut
$7.99
1k reviews
Very Positive
IdlerAdventure
Desktop Kitten Girl
2025
Est. copies
≈ 8k–13k
2.4x vs typical
SteamSpy under 20k
Est. revenue
$9k–$23k after Steam's cut $16k–$36k before the cut
$3.99
329 reviews
Very Positive
IdlerCasual
Gamer Shop Simulator
2021
Est. copies
≈ 6k–9k
1.6x vs typical
SteamSpy 20k–50k
Est. revenue
$14k–$38k after Steam's cut $25k–$58k before the cut
$8.99
228 reviews
Mostly Negative
SimulationIndie
Catellite-609: feline space adventure
2022
Est. copies
≈ 768–1k
SteamSpy 20k–50k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before the cut
$12.99
32 reviews
Positive
AdventureArcade
The Candle
2025
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before the cut
$4.99
82 reviews
Very Positive
ExplorationTime Management
Time Bandit – Part 1: Appendages of the Machine
2023
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$5k–$12k after Steam's cut $8k–$19k before the cut
$9.99
70 reviews
Very Positive
Real-TimeAdventure
你农哦农-Need Know What Know
2023
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$5k–$12k after Steam's cut $8k–$19k before the cut
$4.99
140 reviews
Very Positive
Farming SimAgriculture

Sizing up your own game? See what its genre can realistically do before you build it.