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wishvane

How many copies did 你农哦农-Need Know What Know sell?

Estimated copies sold
≈ 3k–5k
$5k–$12k after Steam's cut $8k–$19k before the cut
from 140 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 你农哦农-Need Know What Know out and predicted the genre from its 6 similar games. Every figure here, including 你农哦农-Need Know What Know's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 434k–4.5M
best case 53.8M (Stardew Valley)

4 of your 6 similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 434k–4.5M copies
≈ $4.9M–$34.7M after Steam's cut
from ~68k reviews
Best case
≈ 41.0M–66.6M copies
Stardew Valley · ≈ $169.0M–$454.3M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Farming Sim (5 of 6) and Simulation (5 of 6).
The winners
Winners here lead with Farming Sim + Life Sim, priced around $15.
The era
The games you compared span 2013 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

DAVE THE DIVER
2023
Est. copies
≈ 3.8M–6.2M
2.3x vs typical
SteamSpy 5M–10M
Est. revenue
$20.9M–$56.3M after Steam's cut $38.1M–$86.6M before the cut
$19.99
159k reviews
Overwhelmingly Positive
Pixel GraphicsCasual
Stardew Valley
2016
Est. copies
≈ 41.0M–66.6M
15x vs typical
SteamSpy 20M–50M
Est. revenue
$169.0M–$454.3M after Steam's cut $307.2M–$698.9M before the cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
Agricultural Simulator: Historical Farming
2013
Est. copies
≈ 16k–26k
SteamSpy 50k–100k
Est. revenue
$22k–$59k after Steam's cut $40k–$90k before the cut
$4.99
306 reviews
Mostly Negative
Farming SimCasual
My Time at Portia
2019
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$10.5M–$28.2M after Steam's cut $19.1M–$43.4M before the cut
$29.99
44k reviews
Very Positive
Life SimRPG
Farming Simulator 22
2021
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$12.5M–$33.7M after Steam's cut $22.8M–$51.9M before the cut
$19.99
92k reviews
Very Positive
Human Factory
2024
Est. copies
≈ 240–390
SteamSpy under 20k
Est. revenue
$659–$2k after Steam's cut $1k–$3k before the cut
$9.99
10 reviews
Positive

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