Sign in
wishvane

How many copies did DAVE THE DIVER sell?

Estimated copies sold
≈ 4.0M–6.6M
$22.2M–$59.8M after Steam's cut $40.4M–$91.9M before Steam's cut
from 163k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid DAVE THE DIVER and predicted how it would do from its 8 similar games. Every figure here, including DAVE THE DIVER's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 711k–1.3M
best case 7.7M (Factorio)
Games like DAVE THE DIVER

A typical game among these

≈ 711k–1.3M copies

≈ $9.3M–$13.1M after Steam's cut

from ~23k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Clicker (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Factorio at ≈ 5.9M–9.5M copies, ≈ $56.4M–$151.5M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 19k reviews in their first month; the range was 1k to 86k.
The genre you'd be entering
These games
The similar games share Clicker (3 of 8) and Idler (3 of 8).
The winners
Winners here lead with Automation + Base-Building, priced around $20. The breakout hits carry Automation + Crafting + Survival; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Children of Morta
2019
Est. copies
≈ 674k–1.1M
SteamSpy 1M–2M
Est. revenue
$4.1M–$11.0M after Steam's cut $7.4M–$16.9M before Steam's cut
$21.99
23k reviews
Very Positive
MultiplayerRogue-like
Factorio
2020
Est. copies
≈ 5.9M–9.5M
10x vs typical
SteamSpy 5M–10M
Est. revenue
$56.4M–$151.5M after Steam's cut $102.5M–$233.1M before Steam's cut
$35.00
236k reviews
Overwhelmingly Positive
AutomationBase-Building
OCTOPATH TRAVELER™
2019
Est. copies
≈ 498k–809k
SteamSpy 500k–1M
Est. revenue
$8.2M–$22.1M after Steam's cut $14.9M–$34.0M before Steam's cut
$59.99
17k reviews
Very Positive
RPGJRPG
Cookie Clicker
2021
Est. copies
≈ 2.3M–3.8M
4.0x vs typical
SteamSpy 2M–5M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before Steam's cut
$4.99
93k reviews
Overwhelmingly Positive
ClickerIdler
Mr.Mine
2020
Est. copies
≈ 463k–752k
SteamSpy 500k–1M
Est. revenue
Free
Free
19k reviews
Very Positive
IdlerClicker
Kingdom: Classic
2015
Est. copies
≈ 1.1M–1.8M
SteamSpy 2M–5M
Est. revenue
Free
Free
23k reviews
Very Positive
Free to PlayStrategy
IdleOn - The Incremental MMO
2025
Est. copies
≈ 741k–1.2M
SteamSpy 1M–2M
Est. revenue
Free
Free
30k reviews
Mostly Positive
IdlerPixel Graphics
Kingdoms and Castles
2017
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$6.0M–$16.0M after Steam's cut $10.8M–$24.6M before Steam's cut
$19.99
32k reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.