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How many copies did Stuck In Time sell?

Estimated copies sold
≈ 26k–42k
$57k–$154k after Steam's cut $104k–$236k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Stuck In Time out and predicted the genre from its 8 similar games. Every figure here, including Stuck In Time's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 17k–29k
best case 275k (Book of Yog Idle RPG)

3 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 17k–29k copies
≈ $6k–$84k after Steam's cut
from ~665 reviews
Best case
≈ 209k–340k copies
Book of Yog Idle RPG
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Puzzle (5 of 8) and Idler (4 of 8).
The winners
Winners here lead with Point & Click + Walking Simulator, priced around $15. The breakout hits carry Walking Simulator + Choose Your Own Adventure + Underground; a typical game here doesn't.
The era
The games you compared span 2015 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

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CasualAdventure
Paper Bride 5 Two Lifetimes
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CasualAdventure
THE LONGING
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11x vs typical
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$14.99
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Very Positive
Point & ClickWalking Simulator
Paper Bride 4 Bound Love
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100 hidden turtles
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CasualAdventure
Book of Yog Idle RPG
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Est. copies
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13x vs typical
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AdventureMassively Multiplayer
Microcosmum: survival of cells
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Est. copies
≈ 66k–107k
2.1x vs typical
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RTSAtmospheric

Sizing up your own game? See what its genre can realistically do before you build it.