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How many copies did Arcanium: Rise of Akhan sell?

Estimated copies sold
≈ 20k–32k
$107k–$289k after Steam's cut $195k–$444k before the cut
from 814 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left Arcanium: Rise of Akhan out and predicted the genre from its 8 similar games. Every figure here, including Arcanium: Rise of Akhan's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 281k–988k
best case 2.5M (Minion Masters)
The Card Battler genre

5 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 281k–988k copies
≈ $2.0M after Steam's cut
from ~15k reviews
Best case
≈ 1.9M–3.1M copies
Minion Masters
The genre you'd be entering
Your set
Your set clusters on Card Battler (8 of 8) and Card Game (6 of 8).
The winners
Winners here lead with Trading Card Game + Turn-Based Tactics.
The era
The games you compared span 2016 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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PvETrading Card Game

Sizing up your own game? See what its genre can realistically do before you build it.