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How many copies did Boom 3D Windows: Experience 3D surround sound in games sell?

Estimated copies sold
≈ 23k–37k
$106k–$284k after Steam's cut $192k–$437k before the cut
from 785 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Boom 3D Windows: Experience 3D surround sound in games out and predicted the genre from its 8 similar games. Every figure here, including Boom 3D Windows: Experience 3D surround sound in games's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5k–17k
best case 4.6M (Soundpad)
The Audio Production genre

1 of your 8 similar games is a hit. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 5k–17k copies
≈ $23k–$92k after Steam's cut
from ~191 reviews
Best case
≈ 3.5M–5.7M copies
Soundpad · ≈ $4.9M–$13.0M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Audio Production (7 of 8) and Utilities (7 of 8).
The winners
Winners here lead with Utilities + Audio Production, priced around $5. The breakout hits carry NSFW + Mature + Cold War; a typical game here doesn't.
The era
The games you compared span 2014 to 2022, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Soundpad
2017
Est. copies
≈ 3.5M–5.7M
538x vs typical
SteamSpy 2M–5M
Est. revenue
$4.9M–$13.0M after Steam's cut $8.8M–$20.1M before the cut
$4.99
103k reviews
Overwhelmingly Positive
UtilitiesAudio Production
Holoswitch
2021
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$13k–$35k after Steam's cut $24k–$54k before the cut
$9.99
191 reviews
Mixed
UtilitiesVR
AppGameKit Classic: Easy Game Development
2014
Est. copies
≈ 34k–56k
3.4x vs typical
SteamSpy 20k–50k
Est. revenue
Free
Free
658 reviews
Very Positive
Game DevelopmentSoftware Training
Tribe XR | DJ Academy
2019
Est. copies
≈ 10k–16k
1.8x vs typical
SteamSpy 20k–50k
Est. revenue
Free
Free
350 reviews
Mostly Positive
VRMusic
SynthVR
2021
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$10k–$27k after Steam's cut $19k–$42k before the cut
$24.99
60 reviews
Very Positive
Audio ProductionUtilities
VeeR VR:VR Video and Movie Platform
2017
Est. copies
≈ 6k–10k
SteamSpy 100k–200k
Est. revenue
Free
Free
170 reviews
Mostly Positive
UtilitiesVideo Production
Paradiddle
2022
Est. copies
≈ 16k–26k
3.5x vs typical
SteamSpy 20k–50k
Est. revenue
$111k–$300k after Steam's cut $203k–$461k before the cut
$24.99
676 reviews
Very Positive
VRMusic
Virtual Home Theater VR Video Player
2019
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$29k–$79k after Steam's cut $53k–$121k before the cut
$29.99
123 reviews
Very Positive
UtilitiesAudio Production

Sizing up your own game? See what its genre can realistically do before you build it.