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wishvane

How big is Tribe XR | DJ Academy?

Estimated owners
≈ 10k–16k
from 350 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tribe XR | DJ Academy out and predicted the genre from its 8 similar games. Every figure here, including Tribe XR | DJ Academy's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 18k–24k
best case 1.1M (Mountain)
The Music genre

2 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 18k–24k copies
≈ $113k–$172k after Steam's cut
from ~565 reviews
Best case
≈ 847k–1.4M copies
Mountain · ≈ $231k–$620k after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Music (7 of 8) and VR (7 of 8).
The winners
Winners here lead with Simulation + God Game, priced around $1. The breakout hits carry Relaxing + Great Soundtrack + God Game; a typical game here doesn't.
The era
The games you compared span 2014 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Mountain
2014
Est. copies
≈ 847k–1.4M
29x vs typical
SteamSpy 500k–1M
Est. revenue
$231k–$620k after Steam's cut $419k–$954k before the cut
$0.99
16k reviews
Very Positive
SimulationIndie
Paradiddle
2022
Est. copies
≈ 16k–26k
SteamSpy 20k–50k
Est. revenue
$111k–$300k after Steam's cut $203k–$461k before the cut
$24.99
676 reviews
Very Positive
VRMusic
Maestro
2024
Est. copies
≈ 14k–22k
SteamSpy under 20k
Est. revenue
$93k–$251k after Steam's cut $169k–$385k before the cut
$24.99
565 reviews
Overwhelmingly Positive
VRRhythm
Ultimate Booster Experience
2016
Est. copies
≈ 14k–22k
SteamSpy 20k–50k
Est. revenue
$19k–$51k after Steam's cut $34k–$78k before the cut
$4.99
343 reviews
Mostly Positive
NEKOPALIVE
2016
Est. copies
≈ 60k–97k
2.6x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
1k reviews
Very Positive
AnimeFree to Play
Wave Beta
2017
Est. copies
≈ 20k–32k
SteamSpy 100k–200k
Est. revenue
Free
Free
577 reviews
Very Positive
SimulationMassively Multiplayer
Drums Rock
2023
Est. copies
≈ 11k–18k
SteamSpy under 20k
Est. revenue
$61k–$165k after Steam's cut $112k–$254k before the cut
$19.99
466 reviews
Very Positive
VRRhythm
Racket: Nx
2018
Est. copies
≈ 16k–27k
SteamSpy 50k–100k
Est. revenue
$90k–$243k after Steam's cut $164k–$373k before the cut
$19.99
540 reviews
Overwhelmingly Positive
VRSports

Sizing up your own game? See what its genre can realistically do before you build it.