Sign in
wishvane

How many copies did Urban Cards sell?

Estimated copies sold
≈ 5k–7k
$19k–$51k after Steam's cut $35k–$79k before Steam's cut
from 186 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Urban Cards and predicted how it would do from its 8 similar games. Every figure here, including Urban Cards's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 174k–449k
best case 8.3M (Slay the Spire)
Games like Urban Cards

A typical game among these

≈ 174k–449k copies

≈ $1.1M–$3.7M after Steam's cut

from ~6k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Slay the Spire at ≈ 6.3M–10.3M copies, ≈ $43.5M–$116.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 2k to 9k.
The genre you'd be entering
These games
The similar games share Roguelike Deckbuilder (8 of 8) and Card Game (7 of 8).
The winners
Winners here lead with Roguelike Deckbuilder + Card Game, priced around $25. The breakout hits carry Turn-Based + Card Battler + Singleplayer; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2024, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Alina of the Arena
2022
Est. copies
≈ 98k–160k
SteamSpy 200k–500k
Est. revenue
$406k–$1.1M after Steam's cut $738k–$1.7M before Steam's cut
$14.99
4k reviews
Very Positive
Dicey Dungeons
2019
Est. copies
≈ 343k–558k
2.0x vs typical
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before Steam's cut
$14.99
12k reviews
Very Positive
Roguelike DeckbuilderCard Battler
Hand of Fate
2015
Est. copies
≈ 522k–848k
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$2.9M–$7.7M after Steam's cut $5.2M–$11.9M before Steam's cut
$19.99
11k reviews
Very Positive
Slay the Spire
2019
Est. copies
≈ 6.3M–10.3M
38x vs typical
SteamSpy 5M–10M
Est. revenue
$43.5M–$116.9M after Steam's cut $79.0M–$179.8M before Steam's cut
$24.99
220k reviews
Overwhelmingly Positive
Meme Mayhem
2024
Est. copies
≈ 125k–203k
SteamSpy 200k–500k
Est. revenue
$584k–$1.6M after Steam's cut $1.1M–$2.4M before Steam's cut
$16.99
5k reviews
Mostly Positive
Chrono Ark
2024
Est. copies
≈ 342k–555k
2.4x vs typical
SteamSpy 200k–500k
Est. revenue
$2.3M–$6.3M after Steam's cut $4.3M–$9.7M before Steam's cut
$24.99
14k reviews
Very Positive
Hand of Fate 2
2017
Est. copies
≈ 200k–326k
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.4M after Steam's cut $3.0M–$6.8M before Steam's cut
$29.99
6k reviews
Very Positive
DICEOMANCER
2024
Est. copies
≈ 139k–227k
SteamSpy 100k–200k
Est. revenue
$575k–$1.5M after Steam's cut $1.0M–$2.4M before Steam's cut
$14.99
6k reviews
Overwhelmingly Positive
StrategyCard Game

Sizing up your own game? See how many copies games in its genre usually sell before you build it.