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How many copies did Advisors at the End of the Universe sell?

Estimated copies sold
≈ 124–202
$170–$459 after Steam's cut $309–$706 before Steam's cut
from 5 reviews (5 user reviews)
Only 5 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Advisors at the End of the Universe and predicted how it would do from its 8 similar games. Every figure here, including Advisors at the End of the Universe's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 687k–1.2M
best case 3.0M (Manor Lords)
Games like Advisors at the End of the Universe

A typical game among these

≈ 687k–1.2M copies

≈ $5.9M–$12.2M after Steam's cut

from ~19k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Manor Lords at ≈ 2.3M–3.7M copies, ≈ $25.3M–$68.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 10k reviews in their first month; the range was 49 to 44k.
The genre you'd be entering
These games
The similar games share Base-Building (8 of 8) and City Builder (5 of 8).
The winners
Winners here lead with City Builder + Simulation, priced around $40.
When they shipped
5 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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4.9x vs typical
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Sizing up your own game? See how many copies games in its genre usually sell before you build it.