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How many copies did Infection Free Zone sell?

Estimated copies sold
≈ 464k–753k
$3.2M–$8.6M after Steam's cut $5.8M–$13.2M before Steam's cut
from 19k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Infection Free Zone and predicted how it would do from its 8 similar games. Every figure here, including Infection Free Zone's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.3M–4.6M
best case 13.1M (7 Days to Die)
Games like Infection Free Zone

A typical game among these

≈ 1.3M–4.6M copies

≈ $13.8M–$58.3M after Steam's cut

from ~47k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: 7 Days to Die at ≈ 9.9M–16.2M copies, ≈ $123.1M–$331.0M after Steam's cut.

What their first month looked like
About half the games that made it here had over 27k reviews in their first month; the range was 7k to 327k.
The genre you'd be entering
These games
The similar games share Base-Building (6 of 8) and Survival (6 of 8).
The winners
Winners here lead with Survival + Zombies, priced around $45.
When they shipped
The similar games span 2018 to 2026, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Fallout 76
2020
Est. copies
≈ 3.5M–5.7M
3.0x vs typical
SteamSpy 2M–5M
Est. revenue
$38.4M–$103.3M after Steam's cut $69.8M–$158.9M before Steam's cut
$39.99
141k reviews
Mostly Positive
Open WorldMultiplayer
Kenshi
2018
Est. copies
≈ 3.6M–5.8M
2.5x vs typical
SteamSpy 2M–5M
Est. revenue
$29.3M–$78.9M after Steam's cut $53.3M–$121.4M before Steam's cut
$29.99
117k reviews
Overwhelmingly Positive
Open WorldSandbox
7 Days to Die
2024
Est. copies
≈ 9.9M–16.2M
8.6x vs typical
SteamSpy 10M–20M
Est. revenue
$123.1M–$331.0M after Steam's cut $223.8M–$509.2M before Steam's cut
$44.99
401k reviews
Very Positive
SurvivalZombies
Timberborn
2026
Est. copies
≈ 1.0M–1.7M
SteamSpy 1M–2M
Est. revenue
$10.0M–$26.9M after Steam's cut $18.2M–$41.4M before Steam's cut
$34.99
42k reviews
Overwhelmingly Positive
City BuilderVoxel
They Are Billions
2019
Est. copies
≈ 1.5M–2.4M
SteamSpy 2M–5M
Est. revenue
$12.2M–$32.9M after Steam's cut $22.2M–$50.6M before Steam's cut
$29.99
52k reviews
Very Positive
Base-BuildingColony Sim
Sunkenland
2023
Est. copies
≈ 595k–967k
SteamSpy 500k–1M
Est. revenue
$3.3M–$8.8M after Steam's cut $5.9M–$13.5M before Steam's cut
$19.99
24k reviews
Very Positive
Early AccessOpen World Survival Craft
Deadside
2024
Est. copies
≈ 1.0M–1.6M
SteamSpy 500k–1M
Est. revenue
$6.9M–$18.6M after Steam's cut $12.6M–$28.6M before Steam's cut
$24.99
41k reviews
Mostly Positive
SurvivalOpen World Survival Craft
Against the Storm
2023
Est. copies
≈ 934k–1.5M
SteamSpy 500k–1M
Est. revenue
$7.7M–$20.7M after Steam's cut $14.0M–$31.9M before Steam's cut
$29.99
38k reviews
Very Positive
StrategyCity Builder

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