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wishvane

How many copies did Fallout 76 sell?

Estimated copies sold
≈ 3.7M–6.0M
$40.5M–$109.0M after Steam's cut $73.7M–$167.7M before the cut
from 140k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Fallout 76 out and predicted the genre from its 8 similar games. Every figure here, including Fallout 76's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 11.6M–27.7M
best case 55.2M (Rust)
The Open World genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 11.6M–27.7M copies
≈ $174.1M–$277.5M after Steam's cut
from ~461k reviews
Best case
≈ 42.0M–68.3M copies
Rust · ≈ $462.1M–$1242.5M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Open World (8 of 8) and Survival (6 of 8).
The winners
Winners here lead with Survival + Crafting, priced around $40. The breakout hits carry Building + Crafting + PvP; a typical game here doesn't.
The era
The games you compared span 2013 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Rust
2018
Est. copies
≈ 42.0M–68.3M
3.0x vs typical
SteamSpy 20M–50M
Est. revenue
$462.1M–$1242.5M after Steam's cut $840.2M–$1911.5M before the cut
$39.99
1.4M reviews
Very Positive
SurvivalCrafting
7 Days to Die
2024
Est. copies
≈ 9.7M–15.7M
SteamSpy 10M–20M
Est. revenue
$119.8M–$322.1M after Steam's cut $217.8M–$495.5M before the cut
$44.99
403k reviews
Very Positive
SurvivalZombies
Unturned
2017
Est. copies
≈ 19.4M–31.5M
SteamSpy 50M–100M
Est. revenue
Free
Free
564k reviews
Very Positive
Free to PlaySurvival
Project Zomboid
2013
Est. copies
≈ 24.0M–38.9M
SteamSpy 10M–20M
Est. revenue
$131.7M–$354.0M after Steam's cut $239.4M–$544.7M before the cut
$19.99
461k reviews
Very Positive
SurvivalZombies
DayZ
2018
Est. copies
≈ 14.2M–23.0M
SteamSpy 10M–20M
Est. revenue
$194.6M–$523.2M after Steam's cut $353.8M–$804.9M before the cut
$49.99
466k reviews
Mostly Positive
SurvivalOpen World
Dying Light 2 Stay Human: Reloaded Edition
2022
Est. copies
≈ 5.2M–8.5M
SteamSpy 5M–10M
Est. revenue
$85.9M–$231.0M after Steam's cut $156.2M–$355.3M before the cut
$59.99
217k reviews
Mostly Positive
Open WorldCo-op
Hunt: Showdown 1896
2019
Est. copies
≈ 7.9M–12.9M
SteamSpy 10M–20M
Est. revenue
$65.5M–$176.1M after Steam's cut $119.1M–$270.9M before the cut
$29.99
276k reviews
Mostly Positive
Open WorldExtraction Shooter
Dying Light
2015
Est. copies
≈ 22.8M–37.1M
SteamSpy 10M–20M
Est. revenue
$156.7M–$421.4M after Steam's cut $285.0M–$648.3M before the cut
$24.99
492k reviews
Overwhelmingly Positive
ZombiesSurvival Horror

Sizing up your own game? See what its genre can realistically do before you build it.