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How many copies did Deadside sell?

Estimated copies sold
≈ 1.0M–1.6M
$6.9M–$18.6M after Steam's cut $12.6M–$28.6M before Steam's cut
from 41k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Deadside and predicted how it would do from its 8 similar games. Every figure here, including Deadside's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 14.1M–26.4M
best case 56.0M (Rust)
Games like Deadside

A typical game among these

≈ 14.1M–26.4M copies

≈ $184.7M–$286.9M after Steam's cut

from ~422k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Rust at ≈ 42.7M–69.3M copies, ≈ $469.3M–$1261.8M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Open World (8 of 8) and Survival (8 of 8).
The winners
Winners here lead with Survival + Crafting, priced around $40. The breakout hits carry PvP + Sandbox + Building; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Rust
2018
Est. copies
≈ 42.7M–69.3M
3.3x vs typical
SteamSpy 20M–50M
Est. revenue
$469.3M–$1261.8M after Steam's cut $853.3M–$1941.3M before Steam's cut
$39.99
1.4M reviews
Very Positive
SurvivalCrafting
7 Days to Die
2024
Est. copies
≈ 9.9M–16.2M
SteamSpy 10M–20M
Est. revenue
$123.1M–$331.0M after Steam's cut $223.8M–$509.2M before Steam's cut
$44.99
401k reviews
Very Positive
SurvivalZombies
Unturned
2017
Est. copies
≈ 19.4M–31.6M
SteamSpy 50M–100M
Est. revenue
Free
Free
565k reviews
Very Positive
Free to PlaySurvival
Raft
2022
Est. copies
≈ 9.4M–15.3M
SteamSpy 10M–20M
Est. revenue
$51.7M–$139.0M after Steam's cut $94.0M–$213.8M before Steam's cut
$19.99
379k reviews
Very Positive
SurvivalMultiplayer
Dying Light
2015
Est. copies
≈ 24.2M–39.3M
SteamSpy 10M–20M
Est. revenue
$166.4M–$447.4M after Steam's cut $302.5M–$688.3M before Steam's cut
$24.99
496k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
Subnautica
2018
Est. copies
≈ 11.6M–18.8M
SteamSpy 5M–10M
Est. revenue
$95.5M–$256.7M after Steam's cut $173.6M–$395.0M before Steam's cut
$29.99
381k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
No Man's Sky
2016
Est. copies
≈ 17.5M–28.5M
SteamSpy 5M–10M
Est. revenue
$289.3M–$777.8M after Steam's cut $526.0M–$1196.6M before Steam's cut
$59.99
422k reviews
Very Positive
Open WorldOpen World Survival Craft
The Forest
2018
Est. copies
≈ 20.8M–33.7M
1.6x vs typical
SteamSpy 20M–50M
Est. revenue
$114.2M–$306.9M after Steam's cut $207.5M–$472.2M before Steam's cut
$19.99
683k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival

Sizing up your own game? See how many copies games in its genre usually sell before you build it.