Sign in
wishvane

How many copies did No Man's Sky sell?

Estimated copies sold
≈ 16.5M–26.8M
$271.9M–$731.1M after Steam's cut $494.4M–$1124.8M before the cut
from 412k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left No Man's Sky out and predicted the genre from its 8 similar games. Every figure here, including No Man's Sky's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.1M–2.2M
best case 5.2M (ASTRONEER)
The Open World Survival Craft genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2.1M–2.2M copies
≈ $20.4M–$24.8M after Steam's cut
from ~65k reviews
Best case
≈ 4.0M–6.5M copies
ASTRONEER · ≈ $32.9M–$88.6M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Open World Survival Craft (7 of 8) and Survival (7 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $20. The breakout hits carry Space; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

The Planet Crafter
2024
Est. copies
≈ 1.7M–2.8M
SteamSpy 1M–2M
Est. revenue
$11.4M–$30.6M after Steam's cut $20.7M–$47.0M before the cut
$23.99
72k reviews
Overwhelmingly Positive
Open World Survival CraftBase-Building
Breathedge
2021
Est. copies
≈ 406k–660k
too small to compare
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.5M after Steam's cut $5.1M–$11.5M before the cut
$24.99
16k reviews
Very Positive
Open World Survival CraftSpace
Empyrion - Galactic Survival
2020
Est. copies
≈ 906k–1.5M
too small to compare
SteamSpy 1M–2M
Est. revenue
$5.0M–$13.4M after Steam's cut $9.1M–$20.6M before the cut
$19.99
34k reviews
Mostly Positive
Stormworks: Build and Rescue
2020
Est. copies
≈ 1.6M–2.5M
SteamSpy 1M–2M
Est. revenue
$10.7M–$28.9M after Steam's cut $19.5M–$44.5M before the cut
$24.99
59k reviews
Very Positive
SandboxBase-Building
Starbound
2016
Est. copies
≈ 4.9M–8.0M
1.9x vs typical
SteamSpy 2M–5M
Est. revenue
$20.3M–$54.6M after Steam's cut $36.9M–$83.9M before the cut
$14.99
123k reviews
Very Positive
Open World Survival CraftSandbox
ASTRONEER
2019
Est. copies
≈ 4.0M–6.5M
2.1x vs typical
SteamSpy 2M–5M
Est. revenue
$32.9M–$88.6M after Steam's cut $59.9M–$136.3M before the cut
$29.99
139k reviews
Very Positive
MultiplayerOpen World
ICARUS
2021
Est. copies
≈ 1.6M–2.6M
SteamSpy 500k–1M
Est. revenue
$15.5M–$41.6M after Steam's cut $28.1M–$64.0M before the cut
$34.99
65k reviews
Mostly Positive
SurvivalOpen World Survival Craft
Space Engineers
2019
Est. copies
≈ 3.9M–6.3M
2.1x vs typical
SteamSpy 2M–5M
Est. revenue
$21.2M–$57.1M after Steam's cut $38.6M–$87.8M before the cut
$19.99
134k reviews
Very Positive
SpaceSandbox

Sizing up your own game? See what its genre can realistically do before you build it.