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wishvane

How many copies did Stormworks: Build and Rescue sell?

Estimated copies sold
≈ 1.6M–2.5M
$10.7M–$28.9M after Steam's cut $19.5M–$44.5M before the cut
from 59k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Stormworks: Build and Rescue out and predicted the genre from its 8 similar games. Every figure here, including Stormworks: Build and Rescue's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 11.4M–15.7M
best case 34.9M (ARK: Survival Evolved)
The Open World genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 11.4M–15.7M copies
≈ $129.3M–$181.2M after Steam's cut
from ~390k reviews
Best case
≈ 26.6M–43.2M copies
ARK: Survival Evolved · ≈ $109.6M–$294.7M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Open World (8 of 8) and Crafting (7 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $15.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

ARK: Survival Evolved
2017
Est. copies
≈ 26.6M–43.2M
2.0x vs typical
SteamSpy 20M–50M
Est. revenue
$109.6M–$294.7M after Steam's cut $199.3M–$453.4M before the cut
$14.99
773k reviews
Very Positive
Open World Survival CraftSurvival
Satisfactory
2024
Est. copies
≈ 6.6M–10.7M
SteamSpy 10M–20M
Est. revenue
$72.7M–$195.5M after Steam's cut $132.2M–$300.7M before the cut
$39.99
275k reviews
Overwhelmingly Positive
Base-BuildingAutomation
Sons Of The Forest
2024
Est. copies
≈ 7.6M–12.3M
SteamSpy 10M–20M
Est. revenue
$62.3M–$167.4M after Steam's cut $113.2M–$257.6M before the cut
$29.99
315k reviews
Very Positive
SurvivalOpen World
7 Days to Die
2024
Est. copies
≈ 9.7M–15.7M
SteamSpy 10M–20M
Est. revenue
$119.8M–$322.1M after Steam's cut $217.8M–$495.5M before the cut
$44.99
403k reviews
Very Positive
SurvivalZombies
Valheim
2021
Est. copies
≈ 13.3M–21.7M
SteamSpy 10M–20M
Est. revenue
$73.4M–$197.2M after Steam's cut $133.4M–$303.4M before the cut
$19.99
538k reviews
Very Positive
Open World Survival CraftSurvival
Subnautica
2018
Est. copies
≈ 11.5M–18.6M
SteamSpy 5M–10M
Est. revenue
$94.5M–$254.0M after Steam's cut $171.8M–$390.8M before the cut
$29.99
377k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Raft
2022
Est. copies
≈ 9.0M–14.7M
SteamSpy 10M–20M
Est. revenue
$49.6M–$133.3M after Steam's cut $90.1M–$205.0M before the cut
$19.99
376k reviews
Very Positive
SurvivalMultiplayer
Palworld
2026
Est. copies
≈ 10.7M–17.3M
SteamSpy 50M–100M
Est. revenue
$88.0M–$236.6M after Steam's cut $160.0M–$363.9M before the cut
$29.99
445k reviews
Very Positive
Open WorldSurvival

Sizing up your own game? See what its genre can realistically do before you build it.