Sign in
wishvane

How many copies did Fishing Adventure VR sell?

Estimated copies sold
≈ 645–1k
$2k–$6k after Steam's cut $4k–$9k before Steam's cut
from 26 reviews (Mostly Negative)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Fishing Adventure VR and predicted how it would do from its 8 similar games. Every figure here, including Fishing Adventure VR's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 71k–112k
best case 3.5M (Fishing Planet)
Games like Fishing Adventure VR

A typical game among these

≈ 71k–112k copies

≈ $307k–$561k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Fishing Planet at ≈ 2.7M–4.3M copies. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Simulation (8 of 8) and Fishing (7 of 8).
The winners
Winners here lead with Simulation + Realistic, priced around $30. The breakout hits carry Relaxing + Realistic + Trains; a typical game here doesn't.
When they shipped
The similar games span 2011 to 2019, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 36 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Ice Lakes
2016
Est. copies
≈ 69k–111k
SteamSpy 200k–500k
Est. revenue
$282k–$759k after Steam's cut $514k–$1.2M before Steam's cut
$14.99
2k reviews
Very Positive
FishingSports
Fishing Adventure
2019
Est. copies
≈ 49k–80k
SteamSpy 100k–200k
Est. revenue
$68k–$182k after Steam's cut $123k–$281k before Steam's cut
$4.99
2k reviews
Very Positive
FishingSimulation
Professional Fishing
2018
Est. copies
≈ 130k–211k
2.5x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
4k reviews
Mostly Positive
FishingFree to Play
SEGA Bass Fishing
2011
Est. copies
≈ 73k–118k
SteamSpy 100k–200k
Est. revenue
Free
Free
1k reviews
Very Positive
FishingSimulation
Euro Fishing
2015
Est. copies
≈ 89k–145k
SteamSpy 200k–500k
Est. revenue
$368k–$990k after Steam's cut $670k–$1.5M before Steam's cut
$14.99
2k reviews
Mixed
FishingSimulation
Fishing Planet
2017
Est. copies
≈ 2.7M–4.3M
46x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
78k reviews
Very Positive
FishingFree to Play
Fishing Sim World®: Pro Tour
2018
Est. copies
≈ 36k–59k
SteamSpy 20k–50k
Est. revenue
$200k–$536k after Steam's cut $363k–$825k before Steam's cut
$19.99
1k reviews
Mostly Positive
SimulationFishing
Train Simulator Classic
2015
Est. copies
≈ 1.4M–2.3M
18x vs typical
SteamSpy 1M–2M
Est. revenue
$11.9M–$31.9M after Steam's cut $21.6M–$49.1M before Steam's cut
$29.99
29k reviews
Mostly Positive
SimulationTrains

Sizing up your own game? See how many copies games in its genre usually sell before you build it.