Sign in
wishvane

How many copies did InfiniWordSlide sell?

Estimated copies sold
≈ 50–81
$69–$184 after Steam's cut $125–$283 before Steam's cut
from 2 reviews (2 user reviews)
Only 2 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid InfiniWordSlide and predicted how it would do from its 8 similar games. Every figure here, including InfiniWordSlide's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 212–732
best case 12k (You Can Kana - Learn Japanese Hiragana & Katakana)
Games like InfiniWordSlide

A typical game among these

≈ 212–732 copies

≈ $244–$1k after Steam's cut

from ~14 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

Best case: You Can Kana - Learn Japanese Hiragana & Katakana at ≈ 9k–14k copies, ≈ $24k–$66k after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 4 reviews in their first month; the range was 2 to 34.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Word Game (8 of 8) and Puzzle (7 of 8).
The winners
Winners here lead with Education + Typing, priced around $10. The breakout hits carry Arcade + Cute + Hand-drawn; a typical game here doesn't.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2023. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

You Can Kana - Learn Japanese Hiragana & Katakana
2021
Est. copies
≈ 9k–14k
26x vs typical
SteamSpy 20k–50k
Est. revenue
$24k–$66k after Steam's cut $44k–$101k before Steam's cut
$9.99
358 reviews
Very Positive
EducationTyping
Tower Words
2022
Est. copies
≈ 595–967
1.7x vs typical
SteamSpy under 20k
Est. revenue
$490–$1k after Steam's cut $890–$2k before Steam's cut
$2.99
24 reviews
Mostly Positive
Word GameEducation
Word Hunt Fever
2021
Est. copies
≈ 347–564
SteamSpy under 20k
Est. revenue
$142–$382 after Steam's cut $259–$588 before Steam's cut
$1.49
14 reviews
Positive
Word GameMatch 3
Anagrams
2020
Est. copies
≈ 620–1k
1.8x vs typical
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $2k–$6k before Steam's cut
$7.99
25 reviews
Positive
CasualPuzzle
Word Escape
2021
Est. copies
≈ 99–161
SteamSpy under 20k
Est. revenue
$54–$146 after Steam's cut $99–$224 before Steam's cut
$1.99
4 reviews
4 user reviews
Action-AdventureAction
Quick Words
2022
Est. copies
≈ 521–846
1.5x vs typical
SteamSpy under 20k
Est. revenue
$715–$2k after Steam's cut $1k–$3k before Steam's cut
$4.99
21 reviews
Positive
Word GameCasual
Icewords
2021
Est. copies
≈ 149–242
SteamSpy 20k–50k
Est. revenue
$123–$330 after Steam's cut $223–$507 before Steam's cut
$2.99
6 reviews
6 user reviews
Word GamePuzzle
Enworden
2023
Est. copies
≈ 174–282
SteamSpy under 20k
Est. revenue
$239–$640 after Steam's cut $434–$985 before Steam's cut
$4.99
7 reviews
7 user reviews
DifficultWord Game

Sizing up your own game? See how many copies games in its genre usually sell before you build it.