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How many copies did Lights, Camera, Reaction! sell?

Estimated copies sold
≈ 174–282
$478–$1k after Steam's cut $869–$2k before Steam's cut
from 7 reviews (7 user reviews)
Only 7 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Lights, Camera, Reaction! and predicted how it would do from its 8 similar games. Every figure here, including Lights, Camera, Reaction!'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1k–5k
best case 12.2M (VRChat)
Games like Lights, Camera, Reaction!

A typical game among these

≈ 1k–5k copies

≈ $3k–$42k after Steam's cut

from ~39 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: VRChat at ≈ 9.3M–15.1M copies. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 28 reviews in their first month; the range was 5 to 79.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share VR (8 of 8) and Asynchronous Multiplayer (5 of 8).
The winners
Winners here lead with VR + Anime. The breakout hits carry Free to Play + Multiplayer + Anime; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

VRChat
2017
Est. copies
≈ 9.3M–15.1M
6905x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
269k reviews
Mostly Positive
VRFree to Play
Broken Dungeon
2021
Est. copies
≈ 198–322
SteamSpy under 20k
Est. revenue
$816–$2k after Steam's cut $1k–$3k before Steam's cut
$14.99
8 reviews
8 user reviews
VRAction
Pixel Ripped 1995
2020
Est. copies
≈ 5k–8k
4.9x vs typical
SteamSpy under 20k
Est. revenue
$26k–$70k after Steam's cut $48k–$108k before Steam's cut
$19.99
192 reviews
Very Positive
ComedyOpen World
Takelings House Party
2019
Est. copies
≈ 11k–17k
9.4x vs typical
SteamSpy 20k–50k
Est. revenue
$58k–$156k after Steam's cut $106k–$240k before Steam's cut
$19.99
367 reviews
Mostly Positive
4 Player LocalLocal Multiplayer
Omega Pilot
2022
Est. copies
≈ 3k–5k
2.9x vs typical
SteamSpy under 20k
Est. revenue
$12k–$32k after Steam's cut $21k–$49k before Steam's cut
$14.99
115 reviews
Mostly Positive
RacingVR
JAM GODS
2022
Est. copies
≈ 942–2k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
$4.99
38 reviews
Mostly Positive
Early AccessSimulation
Do U Copy?
2024
Est. copies
≈ 967–2k
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before Steam's cut
$12.99
39 reviews
Mixed
CasualAsymmetric VR
Rezzil Index / Lite
2021
Est. copies
≈ 794–1k
SteamSpy under 20k
Est. revenue
Free
Free
32 reviews
Positive
SportsVR

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