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How many copies did Stocksynd House sell?

Estimated copies sold
≈ 1k–2k
$3k–$8k after Steam's cut $6k–$13k before Steam's cut
from 57 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Stocksynd House and predicted how it would do from its 8 similar games. Every figure here, including Stocksynd House's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 993–7k
best case 23k (Spice&Wolf VR2)
Games like Stocksynd House

A typical game among these

≈ 993–7k copies

≈ $4k–$48k after Steam's cut

from ~54 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

Best case: Spice&Wolf VR2 at ≈ 17k–28k copies, ≈ $120k–$322k after Steam's cut.

What their first month looked like
About half the games that made it here had over 25 reviews in their first month; the range was 4 to 153.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share VR (7 of 8) and Exploration (4 of 8).
The winners
Winners here lead with VR + Anime, priced around $25.
When they shipped
The similar games span 2017 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Spice&Wolf VR2
2020
Est. copies
≈ 17k–28k
13x vs typical
SteamSpy under 20k
Est. revenue
$120k–$322k after Steam's cut $218k–$495k before Steam's cut
$24.99
702 reviews
Overwhelmingly Positive
VRCute
HINGE VR
2020
Est. copies
≈ 5k–8k
3.7x vs typical
SteamSpy under 20k
Est. revenue
$27k–$72k after Steam's cut $49k–$111k before Steam's cut
$19.99
197 reviews
Mostly Positive
VRHorror
The Utility Room
2023
Est. copies
≈ 7k–12k
5.4x vs typical
SteamSpy under 20k
Est. revenue
$26k–$69k after Steam's cut $47k–$106k before Steam's cut
$12.99
290 reviews
Very Positive
VRIndie
RED CUBE VR
2017
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before Steam's cut
$8.99
33 reviews
Mixed
ActionIndie
Flavortown
2020
Est. copies
≈ 645–1k
SteamSpy 50k–100k
Est. revenue
$1k–$3k after Steam's cut $2k–$4k before Steam's cut
$5.99
26 reviews
Mostly Positive
ActionAdventure
Prisoner 518
2020
Est. copies
≈ 794–1k
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before Steam's cut
$9.99
32 reviews
Positive
The Shore VR
2022
Est. copies
≈ 2k–3k
SteamSpy 50k–100k
Est. revenue
$6k–$16k after Steam's cut $11k–$25k before Steam's cut
$11.99
74 reviews
Mostly Negative
VRLovecraftian
Hong Kong Obscure
2023
Est. copies
≈ 248–403
SteamSpy 50k–100k
Est. revenue
$272–$732 after Steam's cut $495–$1k before Steam's cut
$3.99
10 reviews
Positive
Choose Your Own AdventureExploration

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