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How many copies did The Utility Room sell?

Estimated copies sold
≈ 7k–12k
$26k–$69k after Steam's cut $47k–$106k before Steam's cut
from 290 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid The Utility Room and predicted how it would do from its 8 similar games. Every figure here, including The Utility Room's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 7.8M–19.8M
best case 27.4M (Phasmophobia)
Games like The Utility Room

A typical game among these

≈ 7.8M–19.8M copies

≈ $112.6M–$178.6M after Steam's cut

from ~269k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: Phasmophobia at ≈ 20.9M–33.9M copies, ≈ $114.8M–$308.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 34 reviews in their first month; the range was 2 to 40k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share VR (8 of 8) and Horror (6 of 8).
The winners
Winners here lead with Horror + Psychological Horror, priced around $20.
When they shipped
The similar games span 2016 to 2024, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

VRChat
2017
Est. copies
≈ 9.3M–15.1M
SteamSpy 20M–50M
Est. revenue
Free
Free
269k reviews
Mostly Positive
VRFree to Play
Phasmophobia
2020
Est. copies
≈ 20.9M–33.9M
3.1x vs typical
SteamSpy 10M–20M
Est. revenue
$114.8M–$308.5M after Steam's cut $208.6M–$474.7M before Steam's cut
$19.99
842k reviews
Very Positive
HorrorOnline Co-Op
Half-Life: Alyx
2020
Est. copies
≈ 2.6M–4.3M
SteamSpy 2M–5M
Est. revenue
$43.2M–$116.1M after Steam's cut $78.5M–$178.5M before Steam's cut
$59.99
106k reviews
Overwhelmingly Positive
VRFPS
Sense of Darkness
2024
Est. copies
≈ 174–282
too small to compare
SteamSpy 50k–100k
Est. revenue
$239–$640 after Steam's cut $434–$985 before Steam's cut
$4.99
7 reviews
7 user reviews
VR: Vacate the Room (Virtual Reality Escape)
2016
Est. copies
≈ 10k–17k
too small to compare
SteamSpy under 20k
Est. revenue
$12k–$31k after Steam's cut $21k–$48k before Steam's cut
$3.99
252 reviews
Very Positive
AdventureVR
A Wake Inn
2021
Est. copies
≈ 1k–2k
too small to compare
SteamSpy under 20k
Est. revenue
$6k–$16k after Steam's cut $11k–$25k before Steam's cut
$19.99
44 reviews
Mixed
VRHorror
The Inner Descent VR
2024
Est. copies
≈ 50–81
too small to compare
SteamSpy under 20k
Est. revenue
$96–$257 after Steam's cut $175–$396 before Steam's cut
$6.99
2 reviews
2 user reviews
Clamb
2024
Est. copies
≈ 4k–6k
too small to compare
SteamSpy under 20k
Est. revenue
$7k–$18k after Steam's cut $12k–$27k before Steam's cut
$5.99
160 reviews
Mixed

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