Sign in
wishvane

How many copies did Haiku, the Robot sell?

Estimated copies sold
≈ 89k–144k
$489k–$1.3M after Steam's cut $888k–$2.0M before Steam's cut
from 4k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Haiku, the Robot and predicted how it would do from its 8 similar games. Every figure here, including Haiku, the Robot's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 4k–6k
best case 916k (SteamWorld Dig)
Games like Haiku, the Robot

A typical game among these

≈ 4k–6k copies

≈ $21k–$39k after Steam's cut

from ~159 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: SteamWorld Dig at ≈ 698k–1.1M copies, ≈ $1.9M–$5.2M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 65 reviews in their first month; the range was 21 to 131.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Metroidvania (8 of 8) and Platformer (6 of 8).
The winners
Winners here lead with Metroidvania, priced around $18. The breakout hits carry Adventure; a typical game here doesn't.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SteamWorld Dig
2013
Est. copies
≈ 698k–1.1M
69x vs typical
SteamSpy 500k–1M
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$7.9M before Steam's cut
$9.99
11k reviews
Very Positive
PlatformerMining
Robot Wants It All
2019
Est. copies
≈ 6k–9k
SteamSpy under 20k
Est. revenue
$31k–$83k after Steam's cut $56k–$128k before Steam's cut
$19.99
196 reviews
Very Positive
ActionIndie
Feudal Alloy
2019
Est. copies
≈ 28k–46k
6.1x vs typical
SteamSpy 100k–200k
Est. revenue
$131k–$353k after Steam's cut $239k–$543k before Steam's cut
$16.99
975 reviews
Mostly Positive
IndieAction
Trash Quest
2021
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$2k–$7k after Steam's cut $5k–$10k before Steam's cut
$2.99
122 reviews
Very Positive
Metroidvania2D Platformer
Super Roboy
2025
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$15k–$39k after Steam's cut $26k–$60k before Steam's cut
$14.99
142 reviews
Very Positive
MetroidvaniaExploration
The Mobius Machine
2024
Est. copies
≈ 12k–20k
3.1x vs typical
SteamSpy under 20k
Est. revenue
$67k–$181k after Steam's cut $123k–$279k before Steam's cut
$19.99
495 reviews
Very Positive
MetroidvaniaExploration
ReSetna
2025
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$18k–$48k after Steam's cut $33k–$74k before Steam's cut
$14.99
176 reviews
Very Positive
IndieMetroidvania
Zexion
2025
Est. copies
≈ 14k–23k
3.6x vs typical
SteamSpy under 20k
Est. revenue
$78k–$210k after Steam's cut $142k–$324k before Steam's cut
$19.99
574 reviews
Very Positive
MetroidvaniaSci-fi

Sizing up your own game? See how many copies games in its genre usually sell before you build it.