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How many copies did Cardnarok: Raid with Gods sell?

Estimated copies sold
≈ 3k–4k
$14k–$37k after Steam's cut $25k–$58k before Steam's cut
from 102 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Cardnarok: Raid with Gods and predicted how it would do from its 8 similar games. Every figure here, including Cardnarok: Raid with Gods's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 352k–461k
best case 8.3M (Slay the Spire)
Games like Cardnarok: Raid with Gods

A typical game among these

≈ 352k–461k copies

≈ $2.3M–$4.2M after Steam's cut

from ~12k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Slay the Spire at ≈ 6.3M–10.3M copies, ≈ $43.5M–$116.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 6k reviews in their first month; the range was 2k to 9k.
The genre you'd be entering
These games
The similar games share Card Battler (7 of 8) and Card Game (7 of 8).
The winners
Winners here lead with Roguelike Deckbuilder + Card Game, priced around $25. The breakout hits carry Singleplayer + Turn-Based; a typical game here doesn't.
When they shipped
Only 2 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Chrono Ark
2024
Est. copies
≈ 342k–555k
SteamSpy 200k–500k
Est. revenue
$2.3M–$6.3M after Steam's cut $4.3M–$9.7M before Steam's cut
$24.99
14k reviews
Very Positive
Griftlands
2021
Est. copies
≈ 359k–584k
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.3M after Steam's cut $3.6M–$8.2M before Steam's cut
$19.99
14k reviews
Very Positive
Card BattlerRogue-lite
月圆之夜 (Night of Full Moon)
2019
Est. copies
≈ 317k–516k
SteamSpy 500k–1M
Est. revenue
Free
Free
11k reviews
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Card GameFree to Play
Dicey Dungeons
2019
Est. copies
≈ 343k–558k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before Steam's cut
$14.99
12k reviews
Very Positive
Roguelike DeckbuilderCard Battler
DICEOMANCER
2024
Est. copies
≈ 139k–227k
SteamSpy 100k–200k
Est. revenue
$575k–$1.5M after Steam's cut $1.0M–$2.4M before Steam's cut
$14.99
6k reviews
Overwhelmingly Positive
StrategyCard Game
Wildfrost
2023
Est. copies
≈ 220k–357k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.2M after Steam's cut $2.2M–$5.0M before Steam's cut
$19.99
9k reviews
Very Positive
Card BattlerDifficult
Slay the Spire
2019
Est. copies
≈ 6.3M–10.3M
18x vs typical
SteamSpy 5M–10M
Est. revenue
$43.5M–$116.9M after Steam's cut $79.0M–$179.8M before Steam's cut
$24.99
220k reviews
Overwhelmingly Positive
Monster Train
2020
Est. copies
≈ 570k–927k
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.5M after Steam's cut $7.1M–$16.2M before Steam's cut
$24.99
23k reviews
Overwhelmingly Positive
Card BattlerRogue-lite

Sizing up your own game? See how many copies games in its genre usually sell before you build it.