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wishvane

How many copies did Wildfrost sell?

Estimated copies sold
≈ 211k–342k
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
from 9k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Wildfrost out and predicted the genre from its 8 similar games. Every figure here, including Wildfrost's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 425k–729k
best case 8.2M (Slay the Spire)
The Card Game genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 425k–729k copies
≈ $3.9M–$6.0M after Steam's cut
from ~18k reviews
Best case
≈ 6.2M–10.1M copies
Slay the Spire · ≈ $42.8M–$115.2M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Card Game (8 of 8) and Deckbuilding (5 of 8).
The winners
Winners here lead with Roguelike Deckbuilder + Card Game, priced around $20. The breakout hits carry Singleplayer + Deckbuilding + Turn-Based; a typical game here doesn't.
The era
The games you compared span 2019 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Slay the Spire
2019
Est. copies
≈ 6.2M–10.1M
12x vs typical
SteamSpy 5M–10M
Est. revenue
$42.8M–$115.2M after Steam's cut $77.9M–$177.2M before the cut
$24.99
216k reviews
Overwhelmingly Positive
Monster Train
2020
Est. copies
≈ 604k–982k
SteamSpy 500k–1M
Est. revenue
$4.2M–$11.2M after Steam's cut $7.6M–$17.2M before the cut
$24.99
23k reviews
Overwhelmingly Positive
Card BattlerRogue-lite
Chrono Ark
2024
Est. copies
≈ 328k–533k
SteamSpy 200k–500k
Est. revenue
$2.3M–$6.1M after Steam's cut $4.1M–$9.3M before the cut
$24.99
14k reviews
Very Positive
Balatro
2024
Est. copies
≈ 4.7M–7.6M
11x vs typical
SteamSpy 2M–5M
Est. revenue
$19.3M–$51.9M after Steam's cut $35.1M–$79.9M before the cut
$14.99
195k reviews
Overwhelmingly Positive
Ratropolis
2020
Est. copies
≈ 145k–236k
too small to compare
SteamSpy 200k–500k
Est. revenue
$719k–$1.9M after Steam's cut $1.3M–$3.0M before the cut
$17.99
6k reviews
Very Positive
Across the Obelisk
2022
Est. copies
≈ 312k–507k
SteamSpy 1M–2M
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.1M before the cut
$19.99
13k reviews
Very Positive
Rogue-likeStrategy
9 Kings
2025
Est. copies
≈ 539k–876k
SteamSpy 200k–500k
Est. revenue
$3.0M–$8.0M after Steam's cut $5.4M–$12.3M before the cut
$19.99
22k reviews
Very Positive
StrategyRogue-like
Gordian Quest
2022
Est. copies
≈ 144k–234k
too small to compare
SteamSpy 200k–500k
Est. revenue
$791k–$2.1M after Steam's cut $1.4M–$3.3M before the cut
$19.99
6k reviews
Very Positive
RPGCard Game

Sizing up your own game? See what its genre can realistically do before you build it.