Sign in
wishvane

How many copies did Thrive: Heavy Lies The Crown sell?

Estimated copies sold
≈ 11k–18k
$83k–$223k after Steam's cut $151k–$343k before the cut
from 449 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Thrive: Heavy Lies The Crown out and predicted the genre from its 8 similar games. Every figure here, including Thrive: Heavy Lies The Crown's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.1M–3.3M
best case 4.6M (Kenshi)
The Base-Building genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2.1M–3.3M copies
≈ $22.2M–$45.5M after Steam's cut
from ~71k reviews
Best case
≈ 3.5M–5.7M copies
Kenshi · ≈ $28.7M–$77.3M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Base-Building (7 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Open World + Sandbox, priced around $30.
The era
The games you compared span 2015 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Against the Storm
2023
Est. copies
≈ 884k–1.4M
SteamSpy 500k–1M
Est. revenue
$7.3M–$19.6M after Steam's cut $13.3M–$30.2M before the cut
$29.99
37k reviews
Very Positive
StrategyCity Builder
Dyson Sphere Program
2021
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$12.4M–$33.4M after Steam's cut $22.6M–$51.4M before the cut
$19.99
91k reviews
Overwhelmingly Positive
AutomationSpace
Kenshi
2018
Est. copies
≈ 3.5M–5.7M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$28.7M–$77.3M after Steam's cut $52.3M–$118.9M before the cut
$29.99
115k reviews
Overwhelmingly Positive
Open WorldSandbox
Manor Lords
2024
Est. copies
≈ 2.1M–3.5M
SteamSpy 2M–5M
Est. revenue
$23.5M–$63.2M after Steam's cut $42.7M–$97.2M before the cut
$39.99
89k reviews
Very Positive
StrategyCity Builder
Northgard: Definitive Edition
2018
Est. copies
≈ 2.1M–3.4M
SteamSpy 2M–5M
Est. revenue
$20.0M–$53.9M after Steam's cut $36.4M–$82.9M before the cut
$34.99
69k reviews
Very Positive
StrategyCity Builder
Prison Architect
2015
Est. copies
≈ 3.4M–5.5M
SteamSpy 5M–10M
Est. revenue
$28.2M–$75.7M after Steam's cut $51.2M–$116.5M before the cut
$29.99
74k reviews
Very Positive
SimulationBuilding
They Are Billions
2019
Est. copies
≈ 1.5M–2.4M
SteamSpy 2M–5M
Est. revenue
$12.2M–$32.7M after Steam's cut $22.1M–$50.3M before the cut
$29.99
51k reviews
Very Positive
Base-BuildingColony Sim
Lobotomy Corporation | Monster Management Simulation
2018
Est. copies
≈ 1.7M–2.7M
SteamSpy 1M–2M
Est. revenue
$11.6M–$31.2M after Steam's cut $21.1M–$48.1M before the cut
$24.99
56k reviews
Very Positive
ManagementDifficult

Sizing up your own game? See what its genre can realistically do before you build it.