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How many copies did Doors of Insanity sell?

Estimated copies sold
≈ 6k–9k
from 225 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Doors of Insanity and predicted how it would do from its 8 similar games. Every figure here, including Doors of Insanity's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 13k–100k
best case 749k (Monster Train)
Games like Doors of Insanity

A typical game among these

≈ 13k–100k copies

≈ $37k–$277k after Steam's cut

from ~552 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: Monster Train at ≈ 570k–927k copies, ≈ $3.9M–$10.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 262 reviews in their first month; the range was 102 to 6k.
The genre you'd be entering
These games
The similar games share Card Battler (8 of 8) and Deckbuilding (8 of 8).
The winners
Winners here lead with Card Battler + Rogue-lite, priced around $25.
When they shipped
The similar games span 2016 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Circadian Dice
2022
Est. copies
≈ 15k–24k
SteamSpy 50k–100k
Est. revenue
$25k–$67k after Steam's cut $45k–$102k before Steam's cut
$5.99
606 reviews
Very Positive
Monster Train
2020
Est. copies
≈ 570k–927k
42x vs typical
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.5M after Steam's cut $7.1M–$16.2M before Steam's cut
$24.99
23k reviews
Overwhelmingly Positive
Card BattlerRogue-lite
Deck of Haunts
2025
Est. copies
≈ 36k–59k
2.6x vs typical
SteamSpy under 20k
Est. revenue
$198k–$533k after Steam's cut $360k–$819k before Steam's cut
$19.99
1k reviews
Very Positive
Duelyst
2016
Est. copies
≈ 196k–319k
8.5x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
5k reviews
Very Positive
Card BattlerFree to Play
Breach Wanderers
2023
Est. copies
≈ 11k–18k
SteamSpy under 20k
Est. revenue
$45k–$122k after Steam's cut $83k–$188k before Steam's cut
$14.99
445 reviews
Very Positive
Isle of Swaps
2024
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$15k–$42k after Steam's cut $28k–$64k before Steam's cut
$14.99
151 reviews
Very Positive
Creature CollectorRoguelike Deckbuilder
HEART of CROWN Online
2025
Est. copies
≈ 12k–20k
SteamSpy 20k–50k
Est. revenue
$102k–$274k after Steam's cut $185k–$421k before Steam's cut
$29.99
498 reviews
Very Positive
DeckbuildingCard Game
Right and Down
2022
Est. copies
≈ 6k–9k
SteamSpy under 20k
Est. revenue
$16k–$43k after Steam's cut $29k–$66k before Steam's cut
$9.99
233 reviews
Mostly Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.