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How many copies did Deck of Haunts sell?

Estimated copies sold
≈ 36k–59k
$198k–$533k after Steam's cut $360k–$819k before Steam's cut
from 1k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Deck of Haunts and predicted how it would do from its 8 similar games. Every figure here, including Deck of Haunts's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 36k–173k
best case 288k (Wildfrost)
Games like Deck of Haunts

A typical game among these

≈ 36k–173k copies

≈ $220k–$1.3M after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Wildfrost at ≈ 220k–357k copies, ≈ $1.2M–$3.2M after Steam's cut.

What their first month looked like
About half the games that made it here had over 950 reviews in their first month; the range was 260 to 4k.
The genre you'd be entering
These games
The similar games share Deckbuilding (6 of 8) and Rogue-like (5 of 8).
The winners
Winners here lead with Card Battler + Roguelike Deckbuilder, priced around $20.
When they shipped
Only 3 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Border Pioneer
2025
Est. copies
≈ 48k–78k
SteamSpy 50k–100k
Est. revenue
$197k–$529k after Steam's cut $358k–$814k before Steam's cut
$14.99
2k reviews
Very Positive
Tower DefenseStrategy
Wildfrost
2023
Est. copies
≈ 220k–357k
3.9x vs typical
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.2M after Steam's cut $2.2M–$5.0M before Steam's cut
$19.99
9k reviews
Very Positive
Card BattlerDifficult
Menace from the Deep
2024
Est. copies
≈ 65k–105k
SteamSpy 50k–100k
Est. revenue
$303k–$815k after Steam's cut $551k–$1.3M before Steam's cut
$16.99
3k reviews
Very Positive
Roguelike DeckbuilderLovecraftian
Tainted Grail: Conquest
2021
Est. copies
≈ 208k–338k
3.7x vs typical
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.1M after Steam's cut $2.1M–$4.7M before Steam's cut
$19.99
8k reviews
Very Positive
DeckbuildingCard Game
Warriors of the Nile 2
2022
Est. copies
≈ 30k–49k
SteamSpy 100k–200k
Est. revenue
$124k–$334k after Steam's cut $226k–$514k before Steam's cut
$14.99
1k reviews
Very Positive
StrategyCard Game
Emberward
2026
Est. copies
≈ 106k–172k
1.9x vs typical
SteamSpy 100k–200k
Est. revenue
$584k–$1.6M after Steam's cut $1.1M–$2.4M before Steam's cut
$19.99
4k reviews
Overwhelmingly Positive
Early AccessTower Defense
Terracards
2023
Est. copies
≈ 19k–31k
SteamSpy 50k–100k
Est. revenue
$47k–$125k after Steam's cut $85k–$193k before Steam's cut
$8.99
760 reviews
Very Positive
Early AccessStrategy
Kainga: Seeds of Civilization
2022
Est. copies
≈ 19k–31k
SteamSpy 50k–100k
Est. revenue
$104k–$281k after Steam's cut $190k–$432k before Steam's cut
$19.99
766 reviews
Mostly Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.