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wishvane

How many copies did Warriors of the Nile 2 sell?

Estimated copies sold
≈ 29k–47k
$119k–$320k after Steam's cut $216k–$492k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Warriors of the Nile 2 out and predicted the genre from its 8 similar games. Every figure here, including Warriors of the Nile 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 885k–1.3M
best case 6.1M (Balatro)
The Card Game genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 885k–1.3M copies
≈ $8.1M–$15.0M after Steam's cut
from ~32k reviews
Best case
≈ 4.7M–7.6M copies
Balatro · ≈ $19.3M–$51.9M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Card Game (7 of 8) and Deckbuilding (4 of 8).
The winners
Winners here lead with Card Game + Roguelike Deckbuilder, priced around $15. The breakout hits carry Roguelike Deckbuilder + Pixel Graphics + Replay Value; a typical game here doesn't.
The era
The games you compared span 2015 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Balatro
2024
Est. copies
≈ 4.7M–7.6M
6.2x vs typical
SteamSpy 2M–5M
Est. revenue
$19.3M–$51.9M after Steam's cut $35.1M–$79.9M before the cut
$14.99
195k reviews
Overwhelmingly Positive
觅长生
2023
Est. copies
≈ 760k–1.2M
SteamSpy 1M–2M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$13.0M before the cut
$14.99
32k reviews
Very Positive
RPGOpen World
Sultan's Game
2025
Est. copies
≈ 830k–1.3M
SteamSpy 1M–2M
Est. revenue
$5.7M–$15.3M after Steam's cut $10.4M–$23.6M before the cut
$24.99
35k reviews
Very Positive
Monster Train
2020
Est. copies
≈ 604k–982k
SteamSpy 500k–1M
Est. revenue
$4.2M–$11.2M after Steam's cut $7.6M–$17.2M before the cut
$24.99
23k reviews
Overwhelmingly Positive
Card BattlerRogue-lite
KARDS - The WW2 Card Game
2020
Est. copies
≈ 1.3M–2.1M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
50k reviews
Mixed
Free to PlayCard Game
Armello
2015
Est. copies
≈ 744k–1.2M
SteamSpy 1M–2M
Est. revenue
$5.1M–$13.7M after Steam's cut $9.3M–$21.1M before the cut
$24.99
16k reviews
Very Positive
Board GamePvP
Library Of Ruina
2021
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$8.9M–$24.1M after Steam's cut $16.3M–$37.0M before the cut
$29.99
44k reviews
Very Positive
Story RichCard Game
Marvel's Midnight Suns
2022
Est. copies
≈ 577k–938k
SteamSpy 2M–5M
Est. revenue
$9.5M–$25.6M after Steam's cut $17.3M–$39.4M before the cut
$59.99
24k reviews
Very Positive
SuperheroTurn-Based Tactics

Sizing up your own game? See what its genre can realistically do before you build it.