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How many copies did Directive Nine sell?

Estimated copies sold
≈ 546–887
from 22 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Directive Nine and predicted how it would do from its 8 similar games. Every figure here, including Directive Nine's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 37k–85k
best case 519k (EVERSPACE™)
Games like Directive Nine

A typical game among these

≈ 37k–85k copies

≈ $300k–$605k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: EVERSPACE™ at ≈ 395k–642k copies, ≈ $2.2M–$5.8M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 641 reviews in their first month; the range was 128 to 1k.
The genre you'd be entering
These games
The similar games share Shooter (5 of 8) and VR (5 of 8).
The winners
Winners here lead with Space + Action Roguelike, priced around $20. The breakout hits carry Space + Sci-fi + Space Sim; a typical game here doesn't.
When they shipped
The similar games span 2013 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

EVERSPACE™
2017
Est. copies
≈ 395k–642k
9.0x vs typical
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$9.0M before Steam's cut
$19.99
11k reviews
Mostly Positive
SpaceAction Roguelike
Sublevel Zero Redux
2015
Est. copies
≈ 26k–42k
SteamSpy 50k–100k
Est. revenue
$106k–$286k after Steam's cut $193k–$440k before Steam's cut
$14.99
529 reviews
Very Positive
IndieAction
Hellsweeper VR
2023
Est. copies
≈ 15k–25k
SteamSpy under 20k
Est. revenue
$85k–$227k after Steam's cut $154k–$350k before Steam's cut
$19.99
620 reviews
Very Positive
Hack and SlashAction Roguelike
COMPOUND
2022
Est. copies
≈ 53k–86k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$292k–$786k after Steam's cut $531k–$1.2M before Steam's cut
$19.99
2k reviews
Overwhelmingly Positive
ActionRogue-lite
The Light Brigade: Definitive Edition
2023
Est. copies
≈ 32k–52k
SteamSpy 20k–50k
Est. revenue
$218k–$587k after Steam's cut $397k–$904k before Steam's cut
$24.99
1k reviews
Very Positive
VRAction
Receiver 2
2020
Est. copies
≈ 76k–124k
2.4x vs typical
SteamSpy 500k–1M
Est. revenue
$419k–$1.1M after Steam's cut $763k–$1.7M before Steam's cut
$19.99
3k reviews
Very Positive
Receiver
2013
Est. copies
≈ 265k–430k
3.3x vs typical
SteamSpy 200k–500k
Est. revenue
$363k–$977k after Steam's cut $661k–$1.5M before Steam's cut
$4.99
4k reviews
Mostly Positive
In Death
2018
Est. copies
≈ 30k–49k
SteamSpy 50k–100k
Est. revenue
$249k–$670k after Steam's cut $453k–$1.0M before Steam's cut
$29.99
994 reviews
Very Positive
VRAction

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