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How many copies did Sons of Valhalla sell?

Estimated copies sold
≈ 25k–40k
$135k–$364k after Steam's cut $246k–$560k before Steam's cut
from 993 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Sons of Valhalla and predicted how it would do from its 4 similar games. Every figure here, including Sons of Valhalla's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2.6M–3.0M
best case 3.1M (Age of Empires IV: Anniversary Edition)
Games like Sons of Valhalla

A typical game among these

≈ 2.6M–3.0M copies

≈ $44.3M–$49.9M after Steam's cut

from ~81k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 4 of the similar games are hits.

This comes from a small set of games, so take it as a sketch.

Best case: Age of Empires IV: Anniversary Edition at ≈ 2.4M–3.9M copies, ≈ $26.1M–$70.3M after Steam's cut.

What their first month looked like
About half the games that made it here had over 35k reviews in their first month; the range was 19k to 44k.
The genre you'd be entering
These games
The similar games share Base-Building (3 of 4) and Simulation (3 of 4).
The winners
Winners here lead with RTS + Base-Building, priced around $40.
When they shipped
2 of the 4 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Age of Empires IV: Anniversary Edition
2021
Est. copies
≈ 2.4M–3.9M
SteamSpy 2M–5M
Est. revenue
$26.1M–$70.3M after Steam's cut $47.5M–$108.1M before Steam's cut
$39.99
96k reviews
Very Positive
StrategyRTS
Sid Meier's Civilization VII
2025
Est. copies
≈ 1.5M–2.5M
SteamSpy 1M–2M
Est. revenue
$29.7M–$79.9M after Steam's cut $54.1M–$123.0M before Steam's cut
$69.99
62k reviews
Mixed
Grand StrategyHistorical
Northgard: Definitive Edition
2018
Est. copies
≈ 2.1M–3.4M
SteamSpy 2M–5M
Est. revenue
$20.1M–$54.1M after Steam's cut $36.6M–$83.2M before Steam's cut
$34.99
69k reviews
Very Positive
StrategyCity Builder
Manor Lords
2024
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$25.3M–$68.1M after Steam's cut $46.1M–$104.8M before Steam's cut
$39.99
93k reviews
Very Positive
StrategyCity Builder

Sizing up your own game? See how many copies games in its genre usually sell before you build it.