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How many copies did Sons of Valhalla sell?

Estimated copies sold
≈ 25k–40k
$135k–$362k after Steam's cut $245k–$557k before the cut
from 988 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sons of Valhalla out and predicted the genre from its 4 similar games. Every figure here, including Sons of Valhalla's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.5M–3.0M
best case 3.1M (Age of Empires IV: Anniversary Edition)
Games like Sons of Valhalla

The middle of these games

≈ 2.5M–3.0M copies

≈ $43.8M–$49.1M after Steam's cut

from ~80k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 4 of your similar games are hits.

From a small set, so take it as a sketch.

Best case: Age of Empires IV: Anniversary Edition at ≈ 2.4M–3.8M copies, ≈ $26.0M–$70.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 35k reviews in their first month; the spread ran 19k to 44k.
The genre you'd be entering
Your set
Your set clusters on Base-Building (3 of 4) and Simulation (3 of 4).
The winners
Winners here lead with RTS + Base-Building, priced around $40.
The era
2 of your 4 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Age of Empires IV: Anniversary Edition
2021
Est. copies
≈ 2.4M–3.8M
SteamSpy 2M–5M
Est. revenue
$26.0M–$70.0M after Steam's cut $47.4M–$107.7M before the cut
$39.99
95k reviews
Very Positive
StrategyRTS
Sid Meier's Civilization VII
2025
Est. copies
≈ 1.5M–2.4M
SteamSpy 1M–2M
Est. revenue
$28.4M–$76.3M after Steam's cut $51.6M–$117.4M before the cut
$69.99
59k reviews
Mixed
Grand StrategyHistorical
Northgard: Definitive Edition
2018
Est. copies
≈ 2.1M–3.4M
SteamSpy 2M–5M
Est. revenue
$20.1M–$54.1M after Steam's cut $36.6M–$83.2M before the cut
$34.99
69k reviews
Very Positive
StrategyCity Builder
Manor Lords
2024
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$24.9M–$67.0M after Steam's cut $45.3M–$103.1M before the cut
$39.99
91k reviews
Very Positive
StrategyCity Builder

Sizing up your own game? See what its genre can realistically do before you build it.