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wishvane

How many copies did HoneyLand sell?

Estimated copies sold
≈ 871–1k
$2k–$6k after Steam's cut $4k–$10k before the cut
from 33 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left HoneyLand out and predicted the genre from its 8 similar games. Every figure here, including HoneyLand's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 183k–276k
best case 927k (Dorfromantik)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 183k–276k copies
≈ $930k–$1.3M after Steam's cut
from ~6k reviews
Best case
≈ 706k–1.1M copies
Dorfromantik · ≈ $2.7M–$7.3M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Puzzle (6 of 8) and Board Game (3 of 8).
The winners
Winners here lead with Puzzle + City Builder, priced around $14. The breakout hits carry Sandbox + Relaxing + City Builder; a typical game here doesn't.
The era
The games you compared span 2011 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.