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How many copies did Moving Letters sell?

Estimated copies sold
≈ 1k–2k
$311–$835 after Steam's cut $565–$1k before Steam's cut
from 46 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Moving Letters and predicted how it would do from its 8 similar games. Every figure here, including Moving Letters's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2k–5k
best case 25k (Noun Town Language Learning)
Games like Moving Letters

A typical game among these

≈ 2k–5k copies

≈ $1k–$19k after Steam's cut

from ~61 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

Best case: Noun Town Language Learning at ≈ 19k–31k copies, ≈ $103k–$278k after Steam's cut.

What their first month looked like
About half the games that made it here had over 21 reviews in their first month; the range was 11 to 707.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Word Game (8 of 8) and Education (7 of 8).
The winners
Winners here lead with Puzzle + Education, priced around $20.
When they shipped
Only 1 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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PuzzleWord Game
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PuzzleRelaxing

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