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wishvane

How many copies did Prose & Codes sell?

Estimated copies sold
≈ 8k–13k
$22k–$60k after Steam's cut $41k–$92k before the cut
from 338 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Prose & Codes out and predicted the genre from its 8 similar games. Every figure here, including Prose & Codes's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 15k–26k
best case 1.1M (Draw & Guess)

3 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 15k–26k copies
≈ $51k–$174k after Steam's cut
from ~645 reviews
Best case
≈ 870k–1.4M copies
Draw & Guess · ≈ $1.2M–$3.2M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
The launch
The games that made it here had roughly 85 to 708 reviews in their first month.
Your set
Your set clusters on Puzzle (5 of 8) and Word Game (5 of 8).
The winners
Winners here lead with Party + Party Game, priced around $12. The breakout hits carry Party + Online Co-Op + Party Game; a typical game here doesn't.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

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2.2x vs typical
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Word Factori
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Lost Words: Beyond the Page
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Side ScrollerPuzzle-Platformer
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54x vs typical
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PuzzleAdventure

Sizing up your own game? See what its genre can realistically do before you build it.