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How many copies did Word Factori sell?

Estimated copies sold
≈ 12k–19k
$20k–$53k after Steam's cut $36k–$81k before Steam's cut
from 480 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Word Factori and predicted how it would do from its 8 similar games. Every figure here, including Word Factori's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 81k–122k
best case 328k (Opus Magnum)
Games like Word Factori

A typical game among these

≈ 81k–122k copies

≈ $540k–$1.1M after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Opus Magnum at ≈ 250k–407k copies, ≈ $1.4M–$3.7M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Programming (8 of 8) and Puzzle (8 of 8).
The winners
Winners here lead with Programming + Puzzle, priced around $15. The breakout hits carry Difficult; a typical game here doesn't.
When they shipped
The similar games span 2011 to 2018, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 38 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Human Resource Machine
2015
Est. copies
≈ 230k–373k
2.2x vs typical
SteamSpy 500k–1M
Est. revenue
$946k–$2.5M after Steam's cut $1.7M–$3.9M before Steam's cut
$14.99
5k reviews
Very Positive
ProgrammingPuzzle
TIS-100
2015
Est. copies
≈ 201k–326k
1.9x vs typical
SteamSpy 200k–500k
Est. revenue
$386k–$1.0M after Steam's cut $702k–$1.6M before Steam's cut
$6.99
4k reviews
Overwhelmingly Positive
ProgrammingPuzzle
Opus Magnum
2017
Est. copies
≈ 250k–407k
3.4x vs typical
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before Steam's cut
$19.99
7k reviews
Overwhelmingly Positive
PuzzleProgramming
SpaceChem
2011
Est. copies
≈ 322k–523k
2.4x vs typical
SteamSpy 1M–2M
Est. revenue
$884k–$2.4M after Steam's cut $1.6M–$3.7M before Steam's cut
$9.99
5k reviews
Very Positive
PuzzleDifficult
EXAPUNKS
2018
Est. copies
≈ 58k–94k
SteamSpy 200k–500k
Est. revenue
$318k–$854k after Steam's cut $577k–$1.3M before Steam's cut
$19.99
2k reviews
Very Positive
ProgrammingPuzzle
7 Billion Humans
2018
Est. copies
≈ 65k–106k
SteamSpy 200k–500k
Est. revenue
$269k–$722k after Steam's cut $488k–$1.1M before Steam's cut
$14.99
2k reviews
Very Positive
ProgrammingPuzzle
SHENZHEN I/O
2016
Est. copies
≈ 189k–306k
2.1x vs typical
SteamSpy 200k–500k
Est. revenue
$777k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$14.99
5k reviews
Very Positive
ProgrammingAutomation
Infinifactory
2015
Est. copies
≈ 121k–197k
SteamSpy 200k–500k
Est. revenue
$833k–$2.2M after Steam's cut $1.5M–$3.4M before Steam's cut
$24.99
2k reviews
Very Positive
PuzzleBuilding

Sizing up your own game? See how many copies games in its genre usually sell before you build it.