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wishvane

How many copies did Infinifactory sell?

Estimated copies sold
≈ 115k–187k
$790k–$2.1M after Steam's cut $1.4M–$3.3M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Infinifactory out and predicted the genre from its 8 similar games. Every figure here, including Infinifactory's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 221k–377k
best case 543k (shapez)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 221k–377k copies
≈ $1.4M–$2.2M after Steam's cut
from ~6k reviews
Best case
≈ 414k–672k copies
shapez · ≈ $1.1M–$3.1M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Puzzle (7 of 8) and Automation (6 of 8).
The winners
Winners here lead with Automation + Base-Building, priced around $10.
The era
The games you compared span 2011 to 2026, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

shapez
2020
Est. copies
≈ 414k–672k
2.5x vs typical
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.1M after Steam's cut $2.1M–$4.7M before the cut
$9.99
16k reviews
Overwhelmingly Positive
AutomationBase-Building
Turing Complete
2021
Est. copies
≈ 134k–218k
SteamSpy 200k–500k
Est. revenue
$736k–$2.0M after Steam's cut $1.3M–$3.0M before the cut
$19.99
5k reviews
Overwhelmingly Positive
ProgrammingLogic
SHENZHEN I/O
2016
Est. copies
≈ 180k–292k
SteamSpy 200k–500k
Est. revenue
$741k–$2.0M after Steam's cut $1.3M–$3.1M before the cut
$14.99
4k reviews
Very Positive
ProgrammingAutomation
Opus Magnum
2017
Est. copies
≈ 243k–395k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.5M before the cut
$19.99
7k reviews
Overwhelmingly Positive
PuzzleProgramming
while True: learn()
2019
Est. copies
≈ 235k–381k
SteamSpy 500k–1M
Est. revenue
$838k–$2.3M after Steam's cut $1.5M–$3.5M before the cut
$12.99
8k reviews
Very Positive
ProgrammingSimulation
SpaceChem
2011
Est. copies
≈ 264k–429k
SteamSpy 1M–2M
Est. revenue
$725k–$2.0M after Steam's cut $1.3M–$3.0M before the cut
$9.99
5k reviews
Very Positive
PuzzleDifficult
Rail Route
2024
Est. copies
≈ 61k–99k
SteamSpy 200k–500k
Est. revenue
$418k–$1.1M after Steam's cut $760k–$1.7M before the cut
$24.99
3k reviews
Very Positive
BuildingManagement
shapez 2 - Factory
2026
Est. copies
≈ 356k–578k
2.4x vs typical
SteamSpy 200k–500k
Est. revenue
$2.9M–$7.9M after Steam's cut $5.3M–$12.1M before the cut
$29.99
15k reviews
Overwhelmingly Positive
ManagementStrategy

Sizing up your own game? See what its genre can realistically do before you build it.