Sign in
wishvane

How many copies did shapez sell?

Estimated copies sold
≈ 396k–644k
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before Steam's cut
from 16k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid shapez and predicted how it would do from its 8 similar games. Every figure here, including shapez's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.0M–1.3M
best case 9.1M (Satisfactory)
Games like shapez

A typical game among these

≈ 1.0M–1.3M copies

≈ $10.3M–$15.3M after Steam's cut

from ~35k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Satisfactory at ≈ 6.9M–11.3M copies, ≈ $76.3M–$205.2M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 29k reviews in their first month; the range was 2k to 184k.
The genre you'd be entering
These games
The similar games share Base-Building (7 of 8) and Building (6 of 8).
The winners
Winners here lead with Base-Building, priced around $29. The breakout hits carry Crafting + Open World + Resource Management; a typical game here doesn't.
When they shipped
The similar games span 2020 to 2026, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Satisfactory
2024
Est. copies
≈ 6.9M–11.3M
8.1x vs typical
SteamSpy 10M–20M
Est. revenue
$76.3M–$205.2M after Steam's cut $138.8M–$315.7M before Steam's cut
$39.99
280k reviews
Overwhelmingly Positive
Base-BuildingAutomation
Dyson Sphere Program
2021
Est. copies
≈ 2.3M–3.7M
2.7x vs typical
SteamSpy 2M–5M
Est. revenue
$12.5M–$33.7M after Steam's cut $22.8M–$51.9M before Steam's cut
$19.99
92k reviews
Overwhelmingly Positive
AutomationSpace
Factorio
2020
Est. copies
≈ 5.9M–9.5M
6.8x vs typical
SteamSpy 5M–10M
Est. revenue
$56.4M–$151.5M after Steam's cut $102.5M–$233.1M before Steam's cut
$35.00
236k reviews
Overwhelmingly Positive
AutomationBase-Building
Against the Storm
2023
Est. copies
≈ 934k–1.5M
SteamSpy 500k–1M
Est. revenue
$7.7M–$20.7M after Steam's cut $14.0M–$31.9M before Steam's cut
$29.99
38k reviews
Very Positive
StrategyCity Builder
The Planet Crafter
2024
Est. copies
≈ 1.9M–3.0M
2.2x vs typical
SteamSpy 1M–2M
Est. revenue
$12.2M–$32.9M after Steam's cut $22.3M–$50.6M before Steam's cut
$23.99
75k reviews
Overwhelmingly Positive
Open World Survival CraftBase-Building
Timberborn
2026
Est. copies
≈ 1.0M–1.7M
SteamSpy 1M–2M
Est. revenue
$10.0M–$26.9M after Steam's cut $18.2M–$41.4M before Steam's cut
$34.99
42k reviews
Overwhelmingly Positive
City BuilderVoxel
Dwarf Fortress
2022
Est. copies
≈ 783k–1.3M
SteamSpy 2M–5M
Est. revenue
$6.5M–$17.4M after Steam's cut $11.7M–$26.7M before Steam's cut
$29.99
32k reviews
Very Positive
DwarfColony Sim
Hydroneer
2020
Est. copies
≈ 708k–1.2M
SteamSpy 1M–2M
Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.1M before Steam's cut
$14.99
29k reviews
Very Positive
Base-BuildingMining

Sizing up your own game? See how many copies games in its genre usually sell before you build it.