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wishvane

How many copies did shapez sell?

Estimated copies sold
≈ 414k–672k
$1.1M–$3.1M after Steam's cut $2.1M–$4.7M before the cut
from 16k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left shapez out and predicted the genre from its 8 similar games. Every figure here, including shapez's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 984k–1.2M
best case 8.7M (Satisfactory)
The Base-Building genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 984k–1.2M copies
≈ $10.0M–$14.4M after Steam's cut
from ~34k reviews
Best case
≈ 6.6M–10.7M copies
Satisfactory · ≈ $72.7M–$195.5M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Base-Building (7 of 8) and Building (6 of 8).
The winners
Winners here lead with Base-Building, priced around $29. The breakout hits carry Crafting + Open World + Resource Management; a typical game here doesn't.
The era
The games you compared span 2020 to 2026, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Satisfactory
2024
Est. copies
≈ 6.6M–10.7M
8.1x vs typical
SteamSpy 10M–20M
Est. revenue
$72.7M–$195.5M after Steam's cut $132.2M–$300.7M before the cut
$39.99
275k reviews
Overwhelmingly Positive
Base-BuildingAutomation
Dyson Sphere Program
2021
Est. copies
≈ 2.3M–3.7M
2.7x vs typical
SteamSpy 2M–5M
Est. revenue
$12.4M–$33.4M after Steam's cut $22.6M–$51.4M before the cut
$19.99
91k reviews
Overwhelmingly Positive
AutomationSpace
Factorio
2020
Est. copies
≈ 6.1M–10.0M
6.8x vs typical
SteamSpy 5M–10M
Est. revenue
$59.0M–$158.5M after Steam's cut $107.2M–$243.9M before the cut
$35.00
232k reviews
Overwhelmingly Positive
AutomationBase-Building
Against the Storm
2023
Est. copies
≈ 884k–1.4M
SteamSpy 500k–1M
Est. revenue
$7.3M–$19.6M after Steam's cut $13.3M–$30.2M before the cut
$29.99
37k reviews
Very Positive
StrategyCity Builder
The Planet Crafter
2024
Est. copies
≈ 1.7M–2.8M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$11.4M–$30.6M after Steam's cut $20.7M–$47.0M before the cut
$23.99
72k reviews
Overwhelmingly Positive
Open World Survival CraftBase-Building
Timberborn
2026
Est. copies
≈ 973k–1.6M
SteamSpy 1M–2M
Est. revenue
$9.4M–$25.2M after Steam's cut $17.0M–$38.7M before the cut
$34.99
41k reviews
Overwhelmingly Positive
City BuilderVoxel
Dwarf Fortress
2022
Est. copies
≈ 751k–1.2M
SteamSpy 2M–5M
Est. revenue
$6.2M–$16.6M after Steam's cut $11.3M–$25.6M before the cut
$29.99
31k reviews
Very Positive
DwarfColony Sim
Hydroneer
2020
Est. copies
≈ 747k–1.2M
SteamSpy 1M–2M
Est. revenue
$3.1M–$8.3M after Steam's cut $5.6M–$12.7M before the cut
$14.99
28k reviews
Very Positive
Base-BuildingMining

Sizing up your own game? See what its genre can realistically do before you build it.