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How many copies did SpaceChem sell?

Estimated copies sold
≈ 322k–523k
$884k–$2.4M after Steam's cut $1.6M–$3.7M before Steam's cut
from 5k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid SpaceChem and predicted how it would do from its 8 similar games. Every figure here, including SpaceChem's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 203k–292k
best case 1.7M (Hacknet)
Games like SpaceChem

A typical game among these

≈ 203k–292k copies

≈ $1.3M–$1.7M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Hacknet at ≈ 1.3M–2.1M copies, ≈ $3.5M–$9.4M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Programming (8 of 8) and Puzzle (6 of 8).
The winners
Winners here lead with Programming, priced around $12. The breakout hits carry Singleplayer + Pixel Graphics + Cute; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Human Resource Machine
2015
Est. copies
≈ 230k–373k
SteamSpy 500k–1M
Est. revenue
$946k–$2.5M after Steam's cut $1.7M–$3.9M before Steam's cut
$14.99
5k reviews
Very Positive
ProgrammingPuzzle
Turing Complete
2021
Est. copies
≈ 144k–233k
SteamSpy 200k–500k
Est. revenue
$789k–$2.1M after Steam's cut $1.4M–$3.3M before Steam's cut
$19.99
6k reviews
Overwhelmingly Positive
ProgrammingLogic
Opus Magnum
2017
Est. copies
≈ 250k–407k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before Steam's cut
$19.99
7k reviews
Overwhelmingly Positive
PuzzleProgramming
Baba Is You
2019
Est. copies
≈ 712k–1.2M
5.4x vs typical
SteamSpy 1M–2M
Est. revenue
$2.9M–$7.9M after Steam's cut $5.3M–$12.1M before Steam's cut
$14.99
25k reviews
Overwhelmingly Positive
PuzzleIndie
Hacknet
2015
Est. copies
≈ 1.3M–2.1M
5.7x vs typical
SteamSpy 2M–5M
Est. revenue
$3.5M–$9.4M after Steam's cut $6.4M–$14.5M before Steam's cut
$9.99
26k reviews
Very Positive
HackingSimulation
SHENZHEN I/O
2016
Est. copies
≈ 189k–306k
SteamSpy 200k–500k
Est. revenue
$777k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$14.99
5k reviews
Very Positive
ProgrammingAutomation
TIS-100
2015
Est. copies
≈ 201k–326k
SteamSpy 200k–500k
Est. revenue
$386k–$1.0M after Steam's cut $702k–$1.6M before Steam's cut
$6.99
4k reviews
Overwhelmingly Positive
ProgrammingPuzzle
Duskers
2016
Est. copies
≈ 117k–191k
SteamSpy 100k–200k
Est. revenue
$645k–$1.7M after Steam's cut $1.2M–$2.7M before Steam's cut
$19.99
3k reviews
Very Positive
ExplorationTyping

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