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wishvane

How many copies did Hacknet sell?

Estimated copies sold
≈ 1.2M–2.0M
$3.3M–$8.9M after Steam's cut $6.0M–$13.7M before the cut
from 26k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hacknet out and predicted the genre from its 8 similar games. Every figure here, including Hacknet's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 83k–146k
best case 176k (Turing Complete)
The Programming genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 83k–146k copies
≈ $644k–$844k after Steam's cut
from ~2k reviews
Best case
≈ 134k–218k copies
Turing Complete · ≈ $736k–$2.0M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Programming (7 of 8) and Hacking (6 of 8).
The winners
Winners here lead with Programming + Puzzle, priced around $15. The breakout hits carry Puzzle + Difficult + Education; a typical game here doesn't.
The era
The games you compared span 2006 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

SHENZHEN I/O
2016
Est. copies
≈ 180k–292k
2.2x vs typical
SteamSpy 200k–500k
Est. revenue
$741k–$2.0M after Steam's cut $1.3M–$3.1M before the cut
$14.99
4k reviews
Very Positive
ProgrammingAutomation
Turing Complete
2021
Est. copies
≈ 134k–218k
2.6x vs typical
SteamSpy 200k–500k
Est. revenue
$736k–$2.0M after Steam's cut $1.3M–$3.0M before the cut
$19.99
5k reviews
Overwhelmingly Positive
ProgrammingLogic
Uplink
2006
Est. copies
≈ 126k–205k
SteamSpy 500k–1M
Est. revenue
$415k–$1.1M after Steam's cut $755k–$1.7M before the cut
$11.99
2k reviews
Very Positive
HackingIndie
Grey Hack
2017
Est. copies
≈ 64k–103k
SteamSpy 100k–200k
Est. revenue
$349k–$939k after Steam's cut $635k–$1.4M before the cut
$19.99
2k reviews
Very Positive
HackingSimulation
Screeps: World
2016
Est. copies
≈ 83k–135k
SteamSpy 200k–500k
Est. revenue
$458k–$1.2M after Steam's cut $832k–$1.9M before the cut
$19.99
2k reviews
Very Positive
ProgrammingStrategy
Duskers
2016
Est. copies
≈ 111k–181k
SteamSpy 100k–200k
Est. revenue
$612k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$19.99
3k reviews
Very Positive
ExplorationTyping
TIS-100
2015
Est. copies
≈ 190k–308k
2.0x vs typical
SteamSpy 200k–500k
Est. revenue
$365k–$980k after Steam's cut $663k–$1.5M before the cut
$6.99
4k reviews
Overwhelmingly Positive
ProgrammingPuzzle
EXAPUNKS
2018
Est. copies
≈ 57k–93k
SteamSpy 200k–500k
Est. revenue
$314k–$845k after Steam's cut $572k–$1.3M before the cut
$19.99
2k reviews
Very Positive
ProgrammingPuzzle

Sizing up your own game? See what its genre can realistically do before you build it.