Sign in
wishvane

How many copies did Decks & Daggers sell?

Estimated copies sold
≈ 2k–3k
$6k–$15k after Steam's cut $10k–$24k before Steam's cut
from 65 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Decks & Daggers and predicted how it would do from its 8 similar games. Every figure here, including Decks & Daggers's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 414k–568k
best case 8.3M (Slay the Spire)
Games like Decks & Daggers

A typical game among these

≈ 414k–568k copies

≈ $3.1M–$4.5M after Steam's cut

from ~11k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Slay the Spire at ≈ 6.3M–10.3M copies, ≈ $43.5M–$116.9M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Deckbuilding (7 of 8) and Roguelike Deckbuilder (7 of 8).
The winners
Winners here lead with Roguelike Deckbuilder + Card Game, priced around $25. The breakout hits carry Card Game + Card Battler + Turn-Based; a typical game here doesn't.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2020. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Slay the Spire
2019
Est. copies
≈ 6.3M–10.3M
21x vs typical
SteamSpy 5M–10M
Est. revenue
$43.5M–$116.9M after Steam's cut $79.0M–$179.8M before Steam's cut
$24.99
220k reviews
Overwhelmingly Positive
Hand of Fate 2
2017
Est. copies
≈ 200k–326k
too small to compare
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.4M after Steam's cut $3.0M–$6.8M before Steam's cut
$29.99
6k reviews
Very Positive
Dicey Dungeons
2019
Est. copies
≈ 343k–558k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before Steam's cut
$14.99
12k reviews
Very Positive
Roguelike DeckbuilderCard Battler
Deep Sky Derelicts
2018
Est. copies
≈ 88k–143k
too small to compare
SteamSpy 100k–200k
Est. revenue
$482k–$1.3M after Steam's cut $877k–$2.0M before Steam's cut
$19.99
3k reviews
Mostly Positive
Ring of Pain
2020
Est. copies
≈ 127k–206k
too small to compare
SteamSpy 200k–500k
Est. revenue
$697k–$1.9M after Steam's cut $1.3M–$2.9M before Steam's cut
$19.99
5k reviews
Very Positive
Dungeon CrawlerCard Game
Hand of Fate
2015
Est. copies
≈ 522k–848k
SteamSpy 500k–1M
Est. revenue
$2.9M–$7.7M after Steam's cut $5.2M–$11.9M before Steam's cut
$19.99
11k reviews
Very Positive
Guild of Dungeoneering Ultimate Edition
2015
Est. copies
≈ 129k–209k
too small to compare
SteamSpy 200k–500k
Est. revenue
$707k–$1.9M after Steam's cut $1.3M–$2.9M before Steam's cut
$19.99
3k reviews
Mostly Positive
Book of Demons
2018
Est. copies
≈ 287k–467k
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.3M after Steam's cut $3.6M–$8.2M before Steam's cut
$24.99
9k reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.