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How many copies did Battle Star sell?

Estimated copies sold
≈ 5k–8k
from 187 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Battle Star and predicted how it would do from its 8 similar games. Every figure here, including Battle Star's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 11k–78k
best case 123k (NEOVERSE)
Games like Battle Star

A typical game among these

≈ 11k–78k copies

≈ $76k–$846k after Steam's cut

from ~814 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: NEOVERSE at ≈ 94k–152k copies, ≈ $515k–$1.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 146 reviews in their first month; the range was 110 to 2k.
The genre you'd be entering
These games
The similar games share Rogue-like (5 of 8) and Turn-Based Strategy (5 of 8).
The winners
Winners here lead with Card Battler + Deckbuilding, priced around $20.
When they shipped
The similar games span 2016 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

NEOVERSE
2020
Est. copies
≈ 94k–152k
4.6x vs typical
SteamSpy 200k–500k
Est. revenue
$515k–$1.4M after Steam's cut $935k–$2.1M before Steam's cut
$19.99
4k reviews
Very Positive
Card BattlerDeckbuilding
Phantom Rose 2 Sapphire
2023
Est. copies
≈ 10k–16k
SteamSpy under 20k
Est. revenue
$53k–$144k after Steam's cut $97k–$221k before Steam's cut
$19.99
392 reviews
Very Positive
SingleplayerRoguelike Deckbuilder
Dungeon Rushers
2016
Est. copies
≈ 51k–83k
1.5x vs typical
SteamSpy 100k–200k
Est. revenue
$212k–$569k after Steam's cut $385k–$876k before Steam's cut
$14.99
1k reviews
Mixed
Touhou: Lost Branch of Legend
2022
Est. copies
≈ 53k–87k
2.6x vs typical
SteamSpy 20k–50k
Est. revenue
$440k–$1.2M after Steam's cut $800k–$1.8M before Steam's cut
$29.99
2k reviews
Very Positive
The Girl's Moving Castle
2025
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$13k–$34k after Steam's cut $23k–$53k before Steam's cut
$9.99
187 reviews
Very Positive
CasualAdventure
Project: AHNO's Ark
2024
Est. copies
≈ 4k–6k
SteamSpy 50k–100k
Est. revenue
$13k–$35k after Steam's cut $24k–$54k before Steam's cut
$12.99
146 reviews
Very Positive
Tactical RPGRPG
Star Renegades
2020
Est. copies
≈ 76k–124k
3.8x vs typical
SteamSpy 200k–500k
Est. revenue
$525k–$1.4M after Steam's cut $955k–$2.2M before Steam's cut
$24.99
3k reviews
Very Positive
Rogue-likePixel Graphics
Tyrant's Blessing
2022
Est. copies
≈ 9k–15k
SteamSpy 20k–50k
Est. revenue
$51k–$137k after Steam's cut $92k–$210k before Steam's cut
$19.99
373 reviews
Mostly Positive
Tactical RPGStrategy

Sizing up your own game? See how many copies games in its genre usually sell before you build it.